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https://github.com/bitburner-official/bitburner-src.git
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Refactored Augmentation implementation to Typescript, and to have the multiplier information in the actrual Augmentation object
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+10
-7
@@ -1,6 +1,6 @@
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import { dialogBoxCreate} from "../utils/DialogBox";
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import { dialogBoxCreate} from "../utils/DialogBox";
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import { gameOptionsBoxClose,
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gameOptionsBoxOpen} from "../utils/GameOptions";
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gameOptionsBoxOpen } from "../utils/GameOptions";
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import { getRandomInt } from "../utils/helpers/getRandomInt";
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import { removeChildrenFromElement } from "../utils/uiHelpers/removeChildrenFromElement";
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import { clearEventListeners } from "../utils/uiHelpers/clearEventListeners";
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@@ -17,12 +17,15 @@ import {formatNumber,
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import {loxBoxCreate, logBoxUpdateText,
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logBoxOpened} from "../utils/LogBox";
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import {updateActiveScriptsItems} from "./ActiveScriptsUI";
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import {Augmentations, installAugmentations,
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initAugmentations, AugmentationNames,
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displayAugmentationsContent,
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PlayerOwnedAugmentation} from "./Augmentations";
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import { Augmentations } from "./Augmentation/Augmentations";
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import { installAugmentations,
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initAugmentations,
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displayAugmentationsContent,
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PlayerOwnedAugmentation } from "./Augmentation/AugmentationHelpers";
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import { AugmentationNames } from "./Augmentation/data/AugmentationNames";
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import {BitNodes, initBitNodes,
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initBitNodeMultipliers} from "./BitNode";
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initBitNodeMultipliers} from "./BitNode/BitNode";
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import {Bladeburner} from "./Bladeburner";
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import {CharacterOverview} from "./CharacterOverview";
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import {cinematicTextFlag} from "./CinematicText";
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