Removed redundant check for whether the player is in CotMG

This commit is contained in:
Undeemiss
2022-04-19 13:39:56 -05:00
parent 707e643c7d
commit 6d55bfe795

View File

@@ -122,10 +122,7 @@ export function NetscriptStanek(
player.queuedAugmentations.filter((a) => a.name !== AugmentationNames.NeuroFluxGovernor).length == 0 player.queuedAugmentations.filter((a) => a.name !== AugmentationNames.NeuroFluxGovernor).length == 0
) { ) {
//Attempt to join CotMG //Attempt to join CotMG
const faction = Factions[FactionNames.ChurchOfTheMachineGod]; joinFaction(Factions[FactionNames.ChurchOfTheMachineGod]);
if (!faction.isMember) {
joinFaction(faction);
}
//Attempt to install the first Stanek aug //Attempt to install the first Stanek aug
if ( if (
!player.hasAugmentation(AugmentationNames.StaneksGift1) && !player.hasAugmentation(AugmentationNames.StaneksGift1) &&