diff --git a/src/Augmentation/ui/PlayerMultipliers.tsx b/src/Augmentation/ui/PlayerMultipliers.tsx index 0a92bb45d..ec7f9cd1a 100644 --- a/src/Augmentation/ui/PlayerMultipliers.tsx +++ b/src/Augmentation/ui/PlayerMultipliers.tsx @@ -200,38 +200,38 @@ export function PlayerMultipliers(): React.ReactElement { ]; const rightColData: MultiplierListItemData[] = [ { - mult: "Hacknet Node production", + mult: "Hacknet Node Production", current: Player.hacknet_node_money_mult, augmented: Player.hacknet_node_money_mult * mults.hacknet_node_money_mult, bnMult: BitNodeMultipliers.HacknetNodeMoney, }, { - mult: "Hacknet Node purchase cost", + mult: "Hacknet Node Purchase Cost", current: Player.hacknet_node_purchase_cost_mult, augmented: Player.hacknet_node_purchase_cost_mult * mults.hacknet_node_purchase_cost_mult, }, { - mult: "Hacknet Node RAM upgrade cost", + mult: "Hacknet Node RAM Upgrade Cost", current: Player.hacknet_node_ram_cost_mult, augmented: Player.hacknet_node_ram_cost_mult * mults.hacknet_node_ram_cost_mult, }, { - mult: "Hacknet Node Core purchase cost", + mult: "Hacknet Node Core Purchase Cost", current: Player.hacknet_node_core_cost_mult, augmented: Player.hacknet_node_core_cost_mult * mults.hacknet_node_core_cost_mult, }, { - mult: "Hacknet Node level upgrade cost", + mult: "Hacknet Node Level Upgrade Cost", current: Player.hacknet_node_level_cost_mult, augmented: Player.hacknet_node_level_cost_mult * mults.hacknet_node_level_cost_mult, }, { - mult: "Company reputation gain", + mult: "Company Reputation Gain", current: Player.company_rep_mult, augmented: Player.company_rep_mult * mults.company_rep_mult, }, { - mult: "Faction reputation gain", + mult: "Faction Reputation Gain", current: Player.faction_rep_mult, augmented: Player.faction_rep_mult * mults.faction_rep_mult, bnMult: BitNodeMultipliers.FactionWorkRepGain, @@ -244,13 +244,13 @@ export function PlayerMultipliers(): React.ReactElement { color: Settings.theme.money, }, { - mult: "Crime success", + mult: "Crime Success Chance", current: Player.crime_success_mult, augmented: Player.crime_success_mult * mults.crime_success_mult, color: Settings.theme.combat, }, { - mult: "Crime money", + mult: "Crime Money", current: Player.crime_money_mult, augmented: Player.crime_money_mult * mults.crime_money_mult, bnMult: BitNodeMultipliers.CrimeMoney,