made alias names posix compilant and added global aliases

This commit is contained in:
MrNuggelz
2017-06-30 18:44:03 +02:00
parent 1eb3bffe09
commit 6bfe6a549d
3 changed files with 82 additions and 15 deletions
+26
View File
@@ -11,6 +11,7 @@ function BitburnerSaveObject() {
this.SpecialServerIpsSave = "";
this.AugmentationsSave = "";
this.AliasesSave = "";
this.GlobalAliasesSave = "";
this.MessagesSave = "";
this.VersionSave = "";
}
@@ -37,6 +38,7 @@ BitburnerSaveObject.prototype.saveGame = function() {
this.SpecialServerIpsSave = JSON.stringify(SpecialServerIps);
this.AugmentationsSave = JSON.stringify(Augmentations);
this.AliasesSave = JSON.stringify(Aliases);
this.GlobalAliasesSave = JSON.stringify(GlobalAliases);
this.MessagesSave = JSON.stringify(Messages);
this.VersionSave = JSON.stringify(CONSTANTS.Version);
@@ -70,6 +72,15 @@ loadGame = function(saveObj) {
} else {
Aliases = {};
}
if (saveObj.hasOwnProperty("GlobalAliasesSave")) {
try {
GlobalAliases = JSON.parse(saveObj.GlobalAliasesSave, Reviver);
} catch(e) {
GlobalAliases = {};
}
} else {
GlobalAliases = {};
}
if (saveObj.hasOwnProperty("MessagesSave")) {
try {
Messages = JSON.parse(saveObj.MessagesSave, Reviver);
@@ -118,6 +129,7 @@ loadImportedGame = function(saveObj, saveString) {
var tempSpecialServerIps = null;
var tempAugmentations = null;
var tempAliases = null;
var tempGlobalAliases = null;
var tempMessages = null;
try {
saveString = decodeURIComponent(escape(atob(saveString)));
@@ -139,6 +151,15 @@ loadImportedGame = function(saveObj, saveString) {
} else {
tempAliases = {};
}
if (tempSaveObj.hasOwnProperty("GlobalAliases")) {
try {
tempGlobalAliases = JSON.parse(tempSaveObj.AliasesSave, Reviver);
} catch(e) {
tempGlobalAliases = {};
}
} else {
tempGlobalAliases = {};
}
if (tempSaveObj.hasOwnProperty("MessagesSave")) {
try {
tempMessages = JSON.parse(tempSaveObj.MessagesSave, Reviver);
@@ -191,6 +212,10 @@ loadImportedGame = function(saveObj, saveString) {
Aliases = tempAliases;
}
if (tempGlobalAliases) {
GlobalAliases = tempGlobalAliases;
}
if (tempMessages) {
Messages = tempMessages;
}
@@ -263,6 +288,7 @@ BitburnerSaveObject.prototype.exportGame = function() {
this.SpecialServerIpsSave = JSON.stringify(SpecialServerIps);
this.AugmentationsSave = JSON.stringify(Augmentations);
this.AliasesSave = JSON.stringify(Aliases);
this.GlobalAliasesSave = JSON.stringify(GlobalAliasesSave);
this.MessagesSave = JSON.stringify(Messages);
this.VersionSave = JSON.stringify(CONSTANTS.Version);