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Fix bug where sometimes Active Scripts UI wouldnt fully update after an Augmentation reset. This most likely happened because the player has too many scripts running, and they all get added to task queue to get deleted
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@@ -53,7 +53,7 @@ function prestigeWorkerScripts() {
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deleteActiveScriptsItem(workerScripts[i]);
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workerScripts[i].env.stopFlag = true;
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}
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updateActiveScriptsItems(); //Force UI to update
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updateActiveScriptsItems(5000); //Force UI to update
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workerScripts.length = 0;
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}
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