diff --git a/README.md b/README.md deleted file mode 100644 index 67bc22e19..000000000 --- a/README.md +++ /dev/null @@ -1,49 +0,0 @@ -# netburner -Netburner Idle Game - -TESTING TODO: - - If a server has no more money available it cannot be hacked anymore - Should work automatically...because your money gained percentage will be multiplied by 0 - - Adjust leveling formula. Goes up way too high at first - http://gamedev.stackexchange.com/questions/55151/rpg-logarithmic-leveling-formula - - might be too slow now? - - -Tasks TODO: - Adding augmentations for Silhouette fac - - New server hostname in Purchase Server Pop-up Box needs limits..don't think the ones set in HTML work - - Secret Servers - - Create new menu page for purchased servers - - Account for Max possible int when gaining exp (it will overflow) - - OPTIMIZATION - https://gamealchemist.wordpress.com/2013/05/01/lets-get-those-javascript-arrays-to-work-fast/ - - Every time you hack a server its "difficulty" variable goes up a small amount, like 0.005 maybe. - You can weaken() a server to get the security back down - - Add a few more servers maybe? Every 25 levels after 50? - - - -Private beta feedback - I'd suggest putting a "Back" button in the tutorial - window, - -test for open beta - -but for people who have no clue about coding etc. how about, later in the game, let them buy full scripts? -should make it more easy for the average user - -but the 50% penalty for not working 8 hours is a bit harsh - - - btw -make nano more like nano -not some kind of weird gui based editor \ No newline at end of file