mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-22 17:23:00 +02:00
Merge branch 'dev' into add-ns-getRecentScripts
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@@ -0,0 +1,153 @@
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import { getRamCost } from "./RamCostGenerator";
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import type { IPort } from "../NetscriptPort";
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import type { BaseServer } from "../Server/BaseServer";
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import type { WorkerScript } from "./WorkerScript";
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import { makeRuntimeRejectMsg } from "../NetscriptEvaluator";
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import { Player } from "../Player";
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type ExternalFunction = (...args: any[]) => any;
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type ExternalAPI = {
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[string: string]: ExternalAPI | ExternalFunction;
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};
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type InternalFunction<F extends (...args: unknown[]) => unknown> = (ctx: NetscriptContext) => F;
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export type InternalAPI<API> = {
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[Property in keyof API]: API[Property] extends ExternalFunction
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? InternalFunction<API[Property]>
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: API[Property] extends ExternalAPI
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? InternalAPI<API[Property]>
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: never;
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};
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type WrappedNetscriptFunction = (...args: unknown[]) => unknown;
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type WrappedNetscriptAPI = {
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readonly [string: string]: WrappedNetscriptAPI | WrappedNetscriptFunction;
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};
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export type NetscriptContext = {
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makeRuntimeErrorMsg: (message: string) => string;
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log: (message: () => string) => void;
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workerScript: WorkerScript;
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function: string;
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helper: WrappedNetscriptHelpers;
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};
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type NetscriptHelpers = {
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updateDynamicRam: (fnName: string, ramCost: number) => void;
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makeRuntimeErrorMsg: (caller: string, msg: string) => string;
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string: (funcName: string, argName: string, v: unknown) => string;
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number: (funcName: string, argName: string, v: unknown) => number;
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boolean: (v: unknown) => boolean;
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getServer: (hostname: string, callingFnName: string) => BaseServer;
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checkSingularityAccess: (func: string) => void;
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hack: (hostname: any, manual: any, { threads: requestedThreads, stock }?: any) => Promise<number>;
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getValidPort: (funcName: string, port: any) => IPort;
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};
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type WrappedNetscriptHelpers = {
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makeRuntimeErrorMsg: (msg: string) => string;
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string: (argName: string, v: unknown) => string;
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number: (argName: string, v: unknown) => number;
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boolean: (v: unknown) => boolean;
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getServer: (hostname: string) => BaseServer;
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checkSingularityAccess: () => void;
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hack: (hostname: any, manual: any, { threads: requestedThreads, stock }?: any) => Promise<number>;
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getValidPort: (port: any) => IPort;
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};
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function wrapFunction(
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helpers: NetscriptHelpers,
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wrappedAPI: any,
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workerScript: WorkerScript,
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func: (_ctx: NetscriptContext) => (...args: unknown[]) => unknown,
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...tree: string[]
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): void {
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const functionPath = tree.join(".");
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const functionName = tree.pop();
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if (typeof functionName !== "string") {
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throw makeRuntimeRejectMsg(workerScript, "Failure occured while wrapping netscript api");
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}
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const ctx = {
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makeRuntimeErrorMsg: (message: string) => {
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return helpers.makeRuntimeErrorMsg(functionPath, message);
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},
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log: (message: () => string) => {
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workerScript.log(functionPath, message);
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},
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workerScript,
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function: functionName,
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helper: {
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makeRuntimeErrorMsg: (msg: string) => helpers.makeRuntimeErrorMsg(functionPath, msg),
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string: (argName: string, v: unknown) => helpers.string(functionPath, argName, v),
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number: (argName: string, v: unknown) => helpers.number(functionPath, argName, v),
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boolean: helpers.boolean,
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getServer: (hostname: string) => helpers.getServer(hostname, functionPath),
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checkSingularityAccess: () => helpers.checkSingularityAccess(functionName),
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hack: helpers.hack,
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getValidPort: (port: any) => helpers.getValidPort(functionPath, port),
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},
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};
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function wrappedFunction(...args: unknown[]): unknown {
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helpers.updateDynamicRam(ctx.function, getRamCost(Player, ...tree, ctx.function));
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return func(ctx)(...args);
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}
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const parent = getNestedProperty(wrappedAPI, ...tree);
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Object.defineProperty(parent, functionName, {
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value: wrappedFunction,
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writable: true,
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enumerable: true,
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});
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}
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export function wrapAPI(
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helpers: NetscriptHelpers,
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wrappedAPI: ExternalAPI,
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workerScript: WorkerScript,
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// eslint-disable-next-line @typescript-eslint/explicit-module-boundary-types
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namespace: any,
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...tree: string[]
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): WrappedNetscriptAPI {
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if (typeof namespace !== "object") throw new Error("Invalid namespace?");
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for (const property of Object.getOwnPropertyNames(namespace)) {
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switch (typeof namespace[property]) {
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case "function": {
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wrapFunction(helpers, wrappedAPI, workerScript, namespace[property], ...tree, property);
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break;
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}
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case "object": {
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wrapAPI(helpers, wrappedAPI, workerScript, namespace[property], ...tree, property);
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break;
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}
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default: {
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setNestedProperty(wrappedAPI, namespace[property], ...tree, property);
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}
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}
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}
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return wrappedAPI;
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}
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function setNestedProperty(root: any, value: any, ...tree: string[]): any {
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let target = root;
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const key = tree.pop();
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if (typeof key !== "string") {
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throw new Error("Failure occured while wrapping netscript api (setNestedProperty)");
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}
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for (const branch of tree) {
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if (target[branch] === undefined) {
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target[branch] = {};
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}
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target = target[branch];
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}
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target[key] = value;
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}
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function getNestedProperty(root: any, ...tree: string[]): any {
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let target = root;
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for (const branch of tree) {
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if (target[branch] === undefined) {
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target[branch] = {};
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}
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target = target[branch];
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}
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return target;
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}
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@@ -59,6 +59,8 @@ export const RamCostConstants: IMap<number> = {
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ScriptBladeburnerApiBaseRamCost: 4,
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ScriptStanekWidth: 0.4,
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ScriptStanekHeight: 0.4,
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ScriptStanekCharge: 0.4,
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ScriptStanekFragmentDefinitions: 0,
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ScriptStanekPlacedFragments: 5,
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@@ -106,6 +108,7 @@ export const RamCosts: IMap<any> = {
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hackAnalyzeSecurity: RamCostConstants.ScriptHackAnalyzeRamCost,
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hackAnalyzeChance: RamCostConstants.ScriptHackAnalyzeRamCost,
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sleep: 0,
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asleep: 0,
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share: 2.4,
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getSharePower: 0.2,
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grow: RamCostConstants.ScriptGrowRamCost,
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@@ -133,6 +136,7 @@ export const RamCosts: IMap<any> = {
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kill: RamCostConstants.ScriptKillRamCost,
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killall: RamCostConstants.ScriptKillRamCost,
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exit: 0,
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atExit: 0,
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scp: RamCostConstants.ScriptScpRamCost,
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ls: RamCostConstants.ScriptScanRamCost,
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ps: RamCostConstants.ScriptScanRamCost,
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@@ -179,6 +183,8 @@ export const RamCosts: IMap<any> = {
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getForecast: RamCostConstants.ScriptBuySellStockRamCost,
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purchase4SMarketData: RamCostConstants.ScriptBuySellStockRamCost,
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purchase4SMarketDataTixApi: RamCostConstants.ScriptBuySellStockRamCost,
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purchaseWseAccount: RamCostConstants.ScriptBuySellStockRamCost,
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purchaseTixApi: RamCostConstants.ScriptBuySellStockRamCost,
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},
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getPurchasedServerLimit: RamCostConstants.ScriptGetPurchasedServerLimit,
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getPurchasedServerMaxRam: RamCostConstants.ScriptGetPurchasedServerMaxRam,
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@@ -206,6 +212,7 @@ export const RamCosts: IMap<any> = {
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getScriptExpGain: RamCostConstants.ScriptGetScriptRamCost,
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getRunningScript: RamCostConstants.ScriptGetRunningScriptRamCost,
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nFormat: 0,
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tFormat: 0,
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getTimeSinceLastAug: RamCostConstants.ScriptGetHackTimeRamCost,
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prompt: 0,
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wget: 0,
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@@ -213,18 +220,22 @@ export const RamCosts: IMap<any> = {
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getPlayer: RamCostConstants.ScriptSingularityFn1RamCost / 4,
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mv: 0,
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getOwnedSourceFiles: RamCostConstants.ScriptGetOwnedSourceFiles,
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tail: 0,
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toast: 0,
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// Singularity Functions
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universityCourse: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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gymWorkout: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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travelToCity: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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goToLocation: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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goToLocation: SF4Cost(RamCostConstants.ScriptSingularityFn3RamCost),
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purchaseTor: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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purchaseProgram: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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getCurrentServer: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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connect: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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manualHack: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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installBackdoor: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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getDarkwebProgramCost: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost / 4),
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getDarkwebPrograms: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost / 4),
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getStats: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost / 4),
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getCharacterInformation: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost / 4),
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hospitalize: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost / 4),
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@@ -355,14 +366,16 @@ export const RamCosts: IMap<any> = {
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},
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stanek: {
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charge: RamCostConstants.ScriptStanekCharge,
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giftWidth: RamCostConstants.ScriptStanekWidth,
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giftHeight: RamCostConstants.ScriptStanekHeight,
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chargeFragment: RamCostConstants.ScriptStanekCharge,
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fragmentDefinitions: RamCostConstants.ScriptStanekFragmentDefinitions,
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activeFragments: RamCostConstants.ScriptStanekPlacedFragments,
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clear: RamCostConstants.ScriptStanekClear,
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canPlace: RamCostConstants.ScriptStanekCanPlace,
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place: RamCostConstants.ScriptStanekPlace,
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get: RamCostConstants.ScriptStanekFragmentAt,
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remove: RamCostConstants.ScriptStanekDeleteAt,
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clearGift: RamCostConstants.ScriptStanekClear,
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canPlaceFragment: RamCostConstants.ScriptStanekCanPlace,
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placeFragment: RamCostConstants.ScriptStanekPlace,
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getFragment: RamCostConstants.ScriptStanekFragmentAt,
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removeFragment: RamCostConstants.ScriptStanekDeleteAt,
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},
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ui: {
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@@ -375,6 +388,12 @@ export const RamCosts: IMap<any> = {
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getGameInfo: 0,
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},
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grafting: {
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getAugmentationGraftPrice: 3.75,
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getAugmentationGraftTime: 3.75,
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graftAugmentation: 7.5,
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},
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heart: {
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// Easter egg function
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break: 0,
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@@ -0,0 +1,37 @@
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import { WorkerScript } from "./WorkerScript";
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/**
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* Script death marker.
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*
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* IMPORTANT: the game engine should not base any of it's decisions on the data
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* carried in a ScriptDeath instance.
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*
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* This is because ScriptDeath instances are thrown through player code when a
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* script is killed. Which grants the player access to the class and the ability
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* to construct new instances with arbitrary data.
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*/
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export class ScriptDeath {
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/** Process ID number. */
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pid: number;
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/** Filename of the script. */
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name: string;
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/** IP Address on which the script was running */
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hostname: string;
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/** Status message in case of script error. */
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errorMessage = "";
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constructor(ws: WorkerScript) {
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this.pid = ws.pid;
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this.name = ws.name;
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this.hostname = ws.hostname;
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this.errorMessage = ws.errorMessage;
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Object.freeze(this);
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}
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}
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Object.freeze(ScriptDeath);
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Object.freeze(ScriptDeath.prototype);
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@@ -60,7 +60,7 @@ export class WorkerScript {
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env: Environment;
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/**
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* Status message in case of script error. Currently unused I think
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* Status message in case of script error.
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*/
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errorMessage = "";
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@@ -102,7 +102,7 @@ export class WorkerScript {
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scriptRef: RunningScript;
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/**
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* IP Address on which this script is running
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* hostname on which this script is running
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*/
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hostname: string;
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@@ -2,6 +2,7 @@
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* Stops an actively-running script (represented by a WorkerScript object)
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* and removes it from the global pool of active scripts.
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*/
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import { ScriptDeath } from "./ScriptDeath";
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import { WorkerScript } from "./WorkerScript";
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import { workerScripts } from "./WorkerScripts";
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import { WorkerScriptStartStopEventEmitter } from "./WorkerScriptStartStopEventEmitter";
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@@ -139,7 +140,7 @@ function killNetscriptDelay(workerScript: WorkerScript): void {
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if (workerScript.delay) {
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clearTimeout(workerScript.delay);
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if (workerScript.delayReject) {
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workerScript.delayReject(workerScript);
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workerScript.delayReject(new ScriptDeath(workerScript));
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}
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}
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}
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