post-grafting changes

This commit is contained in:
Olivier Gagnon
2022-03-29 14:09:17 -04:00
parent fb1bce579f
commit 680081c548
22 changed files with 198 additions and 190 deletions
+26 -23
View File
@@ -2,16 +2,15 @@ import { CityName } from "../Locations/data/CityNames";
import { Augmentations } from "../Augmentation/Augmentations";
import { getRamCost } from "../Netscript/RamCostGenerator";
import { WorkerScript } from "../Netscript/WorkerScript";
import { CraftableAugmentation } from "../PersonObjects/Grafting/CraftableAugmentation";
import { GraftableAugmentation } from "../PersonObjects/Grafting/GraftableAugmentation";
import { getAvailableAugs } from "../PersonObjects/Grafting/ui/GraftingRoot";
import { IPlayer } from "../PersonObjects/IPlayer";
import { Grafting as IGrafting } from "../ScriptEditor/NetscriptDefinitions";
import { SourceFileFlags } from "../SourceFile/SourceFileFlags";
import { Router } from "../ui/GameRoot";
import { INetscriptHelper } from "./INetscriptHelper";
export function NetscriptGrafting(player: IPlayer, workerScript: WorkerScript, helper: INetscriptHelper): IGrafting {
const checkGraftingAPIAccess = (func: any): void => {
const checkGraftingAPIAccess = (func: string): void => {
if (!player.canAccessGrafting()) {
throw helper.makeRuntimeErrorMsg(
`grafting.${func}`,
@@ -21,54 +20,58 @@ export function NetscriptGrafting(player: IPlayer, workerScript: WorkerScript, h
};
return {
getAugmentationCraftPrice: (augName: string): number => {
helper.updateDynamicRam("getAugmentationCraftPrice", getRamCost(player, "grafting", "getAugmentationCraftPrice"));
checkGraftingAPIAccess("getAugmentationCraftPrice");
getAugmentationGraftPrice: (_augName: unknown): number => {
const augName = helper.string("getAugmentationGraftPrice", "augName", _augName);
helper.updateDynamicRam("getAugmentationGraftPrice", getRamCost(player, "grafting", "getAugmentationGraftPrice"));
checkGraftingAPIAccess("getAugmentationGraftPrice");
if (!Augmentations.hasOwnProperty(augName)) {
throw helper.makeRuntimeErrorMsg("grafting.getAugmentationCraftPrice", `Invalid aug: ${augName}`);
throw helper.makeRuntimeErrorMsg("grafting.getAugmentationGraftPrice", `Invalid aug: ${augName}`);
}
const craftableAug = new CraftableAugmentation(Augmentations[augName]);
const craftableAug = new GraftableAugmentation(Augmentations[augName]);
return craftableAug.cost;
},
getAugmentationCraftTime: (augName: string): number => {
helper.updateDynamicRam("getAugmentationCraftTime", getRamCost(player, "grafting", "getAugmentationCraftTime"));
checkGraftingAPIAccess("getAugmentationCraftTime");
getAugmentationGraftTime: (_augName: string): number => {
const augName = helper.string("getAugmentationGraftTime", "augName", _augName);
helper.updateDynamicRam("getAugmentationGraftTime", getRamCost(player, "grafting", "getAugmentationGraftTime"));
checkGraftingAPIAccess("getAugmentationGraftTime");
if (!Augmentations.hasOwnProperty(augName)) {
throw helper.makeRuntimeErrorMsg("grafting.getAugmentationCraftTime", `Invalid aug: ${augName}`);
throw helper.makeRuntimeErrorMsg("grafting.getAugmentationGraftTime", `Invalid aug: ${augName}`);
}
const craftableAug = new CraftableAugmentation(Augmentations[augName]);
const craftableAug = new GraftableAugmentation(Augmentations[augName]);
return craftableAug.time;
},
craftAugmentation: (augName: string, focus = true): boolean => {
helper.updateDynamicRam("craftAugmentation", getRamCost(player, "grafting", "craftAugmentation"));
checkGraftingAPIAccess("craftAugmentation");
graftAugmentation: (_augName: string, _focus: unknown = true): boolean => {
const augName = helper.string("graftAugmentation", "augName", _augName);
const focus = helper.boolean(_focus);
helper.updateDynamicRam("graftAugmentation", getRamCost(player, "grafting", "graftAugmentation"));
checkGraftingAPIAccess("graftAugmentation");
if (player.city !== CityName.NewTokyo) {
throw helper.makeRuntimeErrorMsg(
"grafting.craftAugmentation",
"grafting.graftAugmentation",
"You must be in New Tokyo to begin crafting an Augmentation.",
);
}
if (!getAvailableAugs(player).includes(augName)) {
workerScript.log("grafting.craftAugmentation", () => `Invalid aug: ${augName}`);
workerScript.log("grafting.graftAugmentation", () => `Invalid aug: ${augName}`);
return false;
}
const wasFocusing = player.focus;
if (player.isWorking) {
const txt = player.singularityStopWork();
workerScript.log("craftAugmentation", () => txt);
workerScript.log("graftAugmentation", () => txt);
}
const craftableAug = new CraftableAugmentation(Augmentations[augName]);
const craftableAug = new GraftableAugmentation(Augmentations[augName]);
if (player.money < craftableAug.cost) {
workerScript.log("grafting.craftAugmentation", () => `You don't have enough money to craft ${augName}`);
workerScript.log("grafting.graftAugmentation", () => `You don't have enough money to craft ${augName}`);
return false;
}
player.loseMoney(craftableAug.cost, "augmentations");
player.startCraftAugmentationWork(augName, craftableAug.time);
player.startGraftAugmentationWork(augName, craftableAug.time);
if (focus) {
player.startFocusing();
@@ -78,7 +81,7 @@ export function NetscriptGrafting(player: IPlayer, workerScript: WorkerScript, h
Router.toTerminal();
}
workerScript.log("grafting.craftAugmentation", () => `Began crafting Augmentation ${augName}.`);
workerScript.log("grafting.graftAugmentation", () => `Began crafting Augmentation ${augName}.`);
return true;
},
};