Added growthAnalyze() NS function. Fixed GH issue #492. In Gang mechanic, added new hacking augs/upgrades. Also rebalanced defense upgrades. Added new 'compact' main menu configuration

This commit is contained in:
danielyxie
2018-11-19 21:54:03 -08:00
parent 1a47e81001
commit 66d50a7ae4
13 changed files with 222 additions and 52 deletions
+1 -1
View File
@@ -34,7 +34,7 @@ CharacterOverview.prototype.update = function() {
let changed = false;
changed = replaceAndChanged(this.hp, Player.hp + " / " + Player.max_hp) || changed;
changed = replaceAndChanged(this.money, numeralWrapper.format(Player.money.toNumber(), '($0.000a)')) || changed;
changed = replaceAndChanged(this.money, numeralWrapper.format(Player.money.toNumber(), '$0.000a')) || changed;
changed = replaceAndChanged(this.hack, (Player.hacking_skill).toLocaleString()) || changed;
changed = replaceAndChanged(this.str, (Player.strength).toLocaleString()) || changed;
changed = replaceAndChanged(this.def, (Player.defense).toLocaleString()) || changed;