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Added growthAnalyze() NS function. Fixed GH issue #492. In Gang mechanic, added new hacking augs/upgrades. Also rebalanced defense upgrades. Added new 'compact' main menu configuration
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@@ -187,6 +187,23 @@ getEquipmentCost
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:returns: Cost to purchase the specified Equipment/Augmentation (number). Infinity
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for invalid arguments
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getEquipmentType
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----------------
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.. js:function:: getEquipmentType(equipName)
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:param string equipName: Name of equipment
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Get the specified equipment type, which can be one of the following:
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* Weapon
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* Armor
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* Vehicle
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* Rootkit
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* Augmentation
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:returns: A string stating the type of the equipment
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purchaseEquipment
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-----------------
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