mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-24 02:03:01 +02:00
BLADEBURNER: Typesafety / refactoring (#1154)
This commit is contained in:
@@ -1,13 +1,16 @@
|
||||
import type { Bladeburner as INetscriptBladeburner } from "@nsdefs";
|
||||
import type { Action } from "../Bladeburner/Action";
|
||||
import type { Action, LevelableAction } from "../Bladeburner/Types";
|
||||
import type { InternalAPI, NetscriptContext } from "../Netscript/APIWrapper";
|
||||
|
||||
import { Player } from "@player";
|
||||
import { BladeActionType, BladeContractName, BladeGeneralActionName, BladeOperationName, BladeSkillName } from "@enums";
|
||||
import { Bladeburner, BladeburnerPromise } from "../Bladeburner/Bladeburner";
|
||||
import { currentNodeMults } from "../BitNode/BitNodeMultipliers";
|
||||
import { BlackOperation } from "../Bladeburner/BlackOperation";
|
||||
import { helpers } from "../Netscript/NetscriptHelpers";
|
||||
import { getEnumHelper } from "../utils/EnumHelper";
|
||||
import { Skills } from "../Bladeburner/data/Skills";
|
||||
import { assertString } from "../Netscript/TypeAssertion";
|
||||
import { BlackOperations, blackOpsArray } from "../Bladeburner/data/BlackOperations";
|
||||
|
||||
export function NetscriptBladeburner(): InternalAPI<INetscriptBladeburner> {
|
||||
const checkBladeburnerAccess = function (ctx: NetscriptContext): void {
|
||||
@@ -25,88 +28,88 @@ export function NetscriptBladeburner(): InternalAPI<INetscriptBladeburner> {
|
||||
return bladeburner;
|
||||
};
|
||||
|
||||
const getBladeburnerActionObject = function (ctx: NetscriptContext, type: string, name: string): Action {
|
||||
function getAction(ctx: NetscriptContext, type: unknown, name: unknown): Action {
|
||||
const bladeburner = Player.bladeburner;
|
||||
assertString(ctx, "type", type);
|
||||
assertString(ctx, "name", name);
|
||||
if (bladeburner === null) throw new Error("Must have joined bladeburner");
|
||||
const actionId = bladeburner.getActionIdFromTypeAndName(type, name);
|
||||
if (!actionId) {
|
||||
throw helpers.errorMessage(ctx, `Invalid action type='${type}', name='${name}'`);
|
||||
}
|
||||
const actionObj = bladeburner.getActionObject(actionId);
|
||||
if (!actionObj) {
|
||||
throw helpers.errorMessage(ctx, `Invalid action type='${type}', name='${name}'`);
|
||||
}
|
||||
const action = bladeburner.getActionFromTypeAndName(type, name);
|
||||
if (!action) throw helpers.errorMessage(ctx, `Invalid action type='${type}', name='${name}'`);
|
||||
return action;
|
||||
}
|
||||
|
||||
return actionObj;
|
||||
};
|
||||
function isLevelableAction(action: Action): action is LevelableAction {
|
||||
return action.type === BladeActionType.contract || action.type === BladeActionType.operation;
|
||||
}
|
||||
|
||||
function getLevelableAction(ctx: NetscriptContext, type: unknown, name: unknown): LevelableAction {
|
||||
const action = getAction(ctx, type, name);
|
||||
if (!isLevelableAction(action)) {
|
||||
throw helpers.errorMessage(
|
||||
ctx,
|
||||
`Actions of type ${action.type} are not levelable, ${ctx.functionPath} requires a levelable action`,
|
||||
);
|
||||
}
|
||||
return action;
|
||||
}
|
||||
|
||||
return {
|
||||
inBladeburner: () => () => !!Player.bladeburner,
|
||||
getContractNames: (ctx) => () => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
return bladeburner.getContractNamesNetscriptFn();
|
||||
getBladeburner(ctx);
|
||||
return Object.values(BladeContractName);
|
||||
},
|
||||
getOperationNames: (ctx) => () => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
return bladeburner.getOperationNamesNetscriptFn();
|
||||
getBladeburner(ctx);
|
||||
return Object.values(BladeOperationName);
|
||||
},
|
||||
getBlackOpNames: (ctx) => () => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
return bladeburner.getBlackOpNamesNetscriptFn();
|
||||
getBladeburner(ctx);
|
||||
// Ensures they are sent in the correct order
|
||||
return blackOpsArray.map((blackOp) => blackOp.name);
|
||||
},
|
||||
getNextBlackOp: (ctx) => () => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
return bladeburner.getNextBlackOp();
|
||||
if (bladeburner.numBlackOpsComplete >= blackOpsArray.length) return null;
|
||||
const blackOp = blackOpsArray[bladeburner.numBlackOpsComplete];
|
||||
return { name: blackOp.name, rank: blackOp.reqdRank };
|
||||
},
|
||||
getBlackOpRank: (ctx) => (_blackOpName) => {
|
||||
const blackOpName = helpers.string(ctx, "blackOpName", _blackOpName);
|
||||
checkBladeburnerAccess(ctx);
|
||||
const action = getBladeburnerActionObject(ctx, "blackops", blackOpName);
|
||||
if (!(action instanceof BlackOperation)) throw new Error("action was not a black operation");
|
||||
return action.reqdRank;
|
||||
const blackOpName = getEnumHelper("BladeBlackOpName").nsGetMember(ctx, _blackOpName);
|
||||
return BlackOperations[blackOpName].reqdRank;
|
||||
},
|
||||
getGeneralActionNames: (ctx) => () => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
return bladeburner.getGeneralActionNamesNetscriptFn();
|
||||
getBladeburner(ctx);
|
||||
return Object.values(BladeGeneralActionName);
|
||||
},
|
||||
getSkillNames: (ctx) => () => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
return bladeburner.getSkillNamesNetscriptFn();
|
||||
getBladeburner(ctx);
|
||||
return Object.values(BladeSkillName);
|
||||
},
|
||||
startAction: (ctx) => (_type, _name) => {
|
||||
const type = helpers.string(ctx, "type", _type);
|
||||
const name = helpers.string(ctx, "name", _name);
|
||||
startAction: (ctx) => (type, name) => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
try {
|
||||
return bladeburner.startActionNetscriptFn(type, name, ctx.workerScript);
|
||||
} catch (e: unknown) {
|
||||
throw helpers.errorMessage(ctx, String(e));
|
||||
}
|
||||
const action = getAction(ctx, type, name);
|
||||
const attempt = bladeburner.startAction(action.id);
|
||||
helpers.log(ctx, () => attempt.message);
|
||||
return !!attempt.success;
|
||||
},
|
||||
stopBladeburnerAction: (ctx) => () => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
helpers.log(ctx, () => `Stopping current Bladeburner action.`);
|
||||
return bladeburner.resetAction();
|
||||
},
|
||||
getCurrentAction: (ctx) => () => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
return bladeburner.getTypeAndNameFromActionId(bladeburner.action);
|
||||
// Temporary bad return type to not be an API break (idle should just return null)
|
||||
if (!bladeburner.action) return { type: "Idle", name: "Idle" };
|
||||
return { ...bladeburner.action };
|
||||
},
|
||||
getActionTime: (ctx) => (_type, _name) => {
|
||||
const type = helpers.string(ctx, "type", _type);
|
||||
const name = helpers.string(ctx, "name", _name);
|
||||
getActionTime: (ctx) => (type, name) => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
try {
|
||||
const time = bladeburner.getActionTimeNetscriptFn(Player, type, name);
|
||||
if (typeof time === "string") {
|
||||
const errorLogText = `Invalid action: type='${type}' name='${name}'`;
|
||||
helpers.log(ctx, () => errorLogText);
|
||||
return -1;
|
||||
} else {
|
||||
return time;
|
||||
}
|
||||
} catch (e: unknown) {
|
||||
throw helpers.errorMessage(ctx, String(e));
|
||||
}
|
||||
const action = getAction(ctx, type, name);
|
||||
// return ms instead of seconds
|
||||
return action.getActionTime(bladeburner, Player) * 1000;
|
||||
},
|
||||
getActionCurrentTime: (ctx) => () => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
@@ -119,93 +122,70 @@ export function NetscriptBladeburner(): InternalAPI<INetscriptBladeburner> {
|
||||
throw helpers.errorMessage(ctx, String(e));
|
||||
}
|
||||
},
|
||||
getActionEstimatedSuccessChance: (ctx) => (_type, _name) => {
|
||||
getActionEstimatedSuccessChance: (ctx) => (type, name) => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
const type = helpers.string(ctx, "type", _type);
|
||||
const name = helpers.string(ctx, "name", _name);
|
||||
try {
|
||||
const chance = bladeburner.getActionEstimatedSuccessChanceNetscriptFn(Player, type, name);
|
||||
if (typeof chance === "string") {
|
||||
const errorLogText = `Invalid action: type='${type}' name='${name}'`;
|
||||
helpers.log(ctx, () => errorLogText);
|
||||
return [-1, -1];
|
||||
} else {
|
||||
return chance;
|
||||
}
|
||||
} catch (e: unknown) {
|
||||
throw helpers.errorMessage(ctx, String(e));
|
||||
}
|
||||
const action = getAction(ctx, type, name);
|
||||
return action.getSuccessRange(bladeburner, Player);
|
||||
},
|
||||
getActionRepGain: (ctx) => (_type, _name, _level) => {
|
||||
getActionRepGain: (ctx) => (type, name, _level) => {
|
||||
checkBladeburnerAccess(ctx);
|
||||
const type = helpers.string(ctx, "type", _type);
|
||||
const name = helpers.string(ctx, "name", _name);
|
||||
const action = getBladeburnerActionObject(ctx, type, name);
|
||||
const level = _level === undefined ? action.level : helpers.number(ctx, "level", _level);
|
||||
const rewardMultiplier = Math.pow(action.rewardFac, level - 1);
|
||||
const action = getAction(ctx, type, name);
|
||||
const level = isLevelableAction(action) ? helpers.number(ctx, "level", _level ?? action.level) : 1;
|
||||
const rewardMultiplier = isLevelableAction(action) ? Math.pow(action.rewardFac, level - 1) : 1;
|
||||
return action.rankGain * rewardMultiplier * currentNodeMults.BladeburnerRank;
|
||||
},
|
||||
getActionCountRemaining: (ctx) => (_type, _name) => {
|
||||
getActionCountRemaining: (ctx) => (type, name) => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
const type = helpers.string(ctx, "type", _type);
|
||||
const name = helpers.string(ctx, "name", _name);
|
||||
try {
|
||||
return bladeburner.getActionCountRemainingNetscriptFn(type, name, ctx.workerScript);
|
||||
} catch (e: unknown) {
|
||||
throw helpers.errorMessage(ctx, String(e));
|
||||
const action = getAction(ctx, type, name);
|
||||
switch (action.type) {
|
||||
case BladeActionType.general:
|
||||
return Infinity;
|
||||
case BladeActionType.blackOp:
|
||||
return bladeburner.numBlackOpsComplete > action.n ? 0 : 1;
|
||||
case BladeActionType.contract:
|
||||
case BladeActionType.operation:
|
||||
return action.count;
|
||||
}
|
||||
},
|
||||
getActionMaxLevel: (ctx) => (_type, _name) => {
|
||||
const type = helpers.string(ctx, "type", _type);
|
||||
const name = helpers.string(ctx, "name", _name);
|
||||
getActionMaxLevel: (ctx) => (type, name) => {
|
||||
checkBladeburnerAccess(ctx);
|
||||
const action = getBladeburnerActionObject(ctx, type, name);
|
||||
const action = getLevelableAction(ctx, type, name);
|
||||
return action.maxLevel;
|
||||
},
|
||||
getActionCurrentLevel: (ctx) => (_type, _name) => {
|
||||
const type = helpers.string(ctx, "type", _type);
|
||||
const name = helpers.string(ctx, "name", _name);
|
||||
getActionCurrentLevel: (ctx) => (type, name) => {
|
||||
checkBladeburnerAccess(ctx);
|
||||
const action = getBladeburnerActionObject(ctx, type, name);
|
||||
const action = getLevelableAction(ctx, type, name);
|
||||
return action.level;
|
||||
},
|
||||
getActionAutolevel: (ctx) => (_type, _name) => {
|
||||
const type = helpers.string(ctx, "type", _type);
|
||||
const name = helpers.string(ctx, "name", _name);
|
||||
getActionAutolevel: (ctx) => (type, name) => {
|
||||
checkBladeburnerAccess(ctx);
|
||||
const action = getBladeburnerActionObject(ctx, type, name);
|
||||
const action = getLevelableAction(ctx, type, name);
|
||||
return action.autoLevel;
|
||||
},
|
||||
getActionSuccesses: (ctx) => (_type, _name) => {
|
||||
const type = helpers.string(ctx, "type", _type);
|
||||
const name = helpers.string(ctx, "name", _name);
|
||||
getActionSuccesses: (ctx) => (type, name) => {
|
||||
checkBladeburnerAccess(ctx);
|
||||
const action = getBladeburnerActionObject(ctx, type, name);
|
||||
const action = getLevelableAction(ctx, type, name);
|
||||
return action.successes;
|
||||
},
|
||||
setActionAutolevel:
|
||||
(ctx) =>
|
||||
(_type, _name, _autoLevel = true) => {
|
||||
const type = helpers.string(ctx, "type", _type);
|
||||
const name = helpers.string(ctx, "name", _name);
|
||||
(type, name, _autoLevel = true) => {
|
||||
const autoLevel = !!_autoLevel;
|
||||
checkBladeburnerAccess(ctx);
|
||||
const action = getBladeburnerActionObject(ctx, type, name);
|
||||
const action = getLevelableAction(ctx, type, name);
|
||||
action.autoLevel = autoLevel;
|
||||
helpers.log(ctx, () => `Autolevel for ${action.name} has been ${autoLevel ? "enabled" : "disabled"}`);
|
||||
},
|
||||
setActionLevel:
|
||||
(ctx) =>
|
||||
(_type, _name, _level = 1) => {
|
||||
const type = helpers.string(ctx, "type", _type);
|
||||
const name = helpers.string(ctx, "name", _name);
|
||||
const level = helpers.number(ctx, "level", _level);
|
||||
checkBladeburnerAccess(ctx);
|
||||
const action = getBladeburnerActionObject(ctx, type, name);
|
||||
if (level < 1 || level > action.maxLevel) {
|
||||
throw helpers.errorMessage(ctx, `Level must be between 1 and ${action.maxLevel}, is ${level}`);
|
||||
}
|
||||
action.level = level;
|
||||
},
|
||||
setActionLevel: (ctx) => (type, name, _level) => {
|
||||
const level = helpers.positiveInteger(ctx, "level", _level ?? 1);
|
||||
checkBladeburnerAccess(ctx);
|
||||
const action = getLevelableAction(ctx, type, name);
|
||||
if (level < 1 || level > action.maxLevel) {
|
||||
throw helpers.errorMessage(ctx, `Level must be between 1 and ${action.maxLevel}, is ${level}`);
|
||||
}
|
||||
action.level = level;
|
||||
helpers.log(ctx, () => `Set level for ${action.name} to ${level}`);
|
||||
},
|
||||
getRank: (ctx) => () => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
return bladeburner.rank;
|
||||
@@ -215,57 +195,57 @@ export function NetscriptBladeburner(): InternalAPI<INetscriptBladeburner> {
|
||||
return bladeburner.skillPoints;
|
||||
},
|
||||
getSkillLevel: (ctx) => (_skillName) => {
|
||||
const skillName = helpers.string(ctx, "skillName", _skillName);
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
try {
|
||||
return bladeburner.getSkillLevelNetscriptFn(skillName, ctx.workerScript);
|
||||
} catch (e: unknown) {
|
||||
throw helpers.errorMessage(ctx, String(e));
|
||||
const skillName = getEnumHelper("BladeSkillName").nsGetMember(ctx, _skillName, "skillName");
|
||||
return bladeburner.getSkillLevel(skillName);
|
||||
},
|
||||
getSkillUpgradeCost: (ctx) => (_skillName, _count) => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
const skillName = getEnumHelper("BladeSkillName").nsGetMember(ctx, _skillName, "skillName");
|
||||
const count = helpers.positiveSafeInteger(ctx, "count", _count ?? 1);
|
||||
const currentLevel = bladeburner.getSkillLevel(skillName);
|
||||
return Skills[skillName].calculateCost(currentLevel, count);
|
||||
},
|
||||
upgradeSkill: (ctx) => (_skillName, _count) => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
const skillName = getEnumHelper("BladeSkillName").nsGetMember(ctx, _skillName, "skillName");
|
||||
const count = helpers.positiveSafeInteger(ctx, "count", _count ?? 1);
|
||||
const attempt = bladeburner.upgradeSkill(skillName, count);
|
||||
helpers.log(ctx, () => attempt.message);
|
||||
return !!attempt.success;
|
||||
},
|
||||
getTeamSize: (ctx) => (type, name) => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
if (!type && !name) return bladeburner.teamSize;
|
||||
const action = getAction(ctx, type, name);
|
||||
switch (action.type) {
|
||||
case BladeActionType.general:
|
||||
case BladeActionType.contract:
|
||||
return 0;
|
||||
case BladeActionType.blackOp:
|
||||
case BladeActionType.operation:
|
||||
return action.teamCount;
|
||||
}
|
||||
},
|
||||
getSkillUpgradeCost:
|
||||
(ctx) =>
|
||||
(_skillName, _count = 1) => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
const skillName = helpers.string(ctx, "skillName", _skillName);
|
||||
const count = helpers.number(ctx, "count", _count);
|
||||
try {
|
||||
return bladeburner.getSkillUpgradeCostNetscriptFn(skillName, count, ctx.workerScript);
|
||||
} catch (e: unknown) {
|
||||
throw helpers.errorMessage(ctx, String(e));
|
||||
}
|
||||
},
|
||||
upgradeSkill:
|
||||
(ctx) =>
|
||||
(_skillName, _count = 1) => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
const skillName = helpers.string(ctx, "skillName", _skillName);
|
||||
const count = helpers.number(ctx, "count", _count);
|
||||
try {
|
||||
return bladeburner.upgradeSkillNetscriptFn(skillName, count, ctx.workerScript);
|
||||
} catch (e: unknown) {
|
||||
throw helpers.errorMessage(ctx, String(e));
|
||||
}
|
||||
},
|
||||
getTeamSize: (ctx) => (_type, _name) => {
|
||||
setTeamSize: (ctx) => (type, name, _size) => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
const type = helpers.string(ctx, "type", _type);
|
||||
const name = helpers.string(ctx, "name", _name);
|
||||
try {
|
||||
return bladeburner.getTeamSizeNetscriptFn(type, name, ctx.workerScript);
|
||||
} catch (e: unknown) {
|
||||
throw helpers.errorMessage(ctx, String(e));
|
||||
const action = getAction(ctx, type, name);
|
||||
const size = helpers.positiveInteger(ctx, "size", _size);
|
||||
if (size > bladeburner.teamSize) {
|
||||
helpers.log(ctx, () => `Failed to set team size due to not enough team members.`);
|
||||
return -1;
|
||||
}
|
||||
},
|
||||
setTeamSize: (ctx) => (_type, _name, _size) => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
const type = helpers.string(ctx, "type", _type);
|
||||
const name = helpers.string(ctx, "name", _name);
|
||||
const size = helpers.number(ctx, "size", _size);
|
||||
try {
|
||||
return bladeburner.setTeamSizeNetscriptFn(type, name, size, ctx.workerScript);
|
||||
} catch (e: unknown) {
|
||||
throw helpers.errorMessage(ctx, String(e));
|
||||
switch (action.type) {
|
||||
case BladeActionType.contract:
|
||||
case BladeActionType.general:
|
||||
helpers.log(ctx, () => "Only valid for Operations and Black Operations");
|
||||
return -1;
|
||||
case BladeActionType.blackOp:
|
||||
case BladeActionType.operation: {
|
||||
action.teamCount = size;
|
||||
helpers.log(ctx, () => `Set team size for ${action.name} to ${size}`);
|
||||
return size;
|
||||
}
|
||||
}
|
||||
},
|
||||
getCityEstimatedPopulation: (ctx) => (_cityName) => {
|
||||
@@ -299,7 +279,9 @@ export function NetscriptBladeburner(): InternalAPI<INetscriptBladeburner> {
|
||||
},
|
||||
joinBladeburnerFaction: (ctx) => () => {
|
||||
const bladeburner = getBladeburner(ctx);
|
||||
return bladeburner.joinBladeburnerFactionNetscriptFn(ctx.workerScript);
|
||||
const attempt = bladeburner.joinFaction();
|
||||
helpers.log(ctx, () => attempt.message);
|
||||
return !!attempt.success;
|
||||
},
|
||||
joinBladeburnerDivision: (ctx) => () => {
|
||||
if (Player.bitNodeN === 7 || Player.sourceFileLvl(7) > 0) {
|
||||
@@ -314,7 +296,7 @@ export function NetscriptBladeburner(): InternalAPI<INetscriptBladeburner> {
|
||||
Player.skills.dexterity >= 100 &&
|
||||
Player.skills.agility >= 100
|
||||
) {
|
||||
Player.bladeburner = new Bladeburner();
|
||||
Player.startBladeburner();
|
||||
helpers.log(ctx, () => "You have been accepted into the Bladeburner division");
|
||||
|
||||
return true;
|
||||
|
||||
@@ -3,7 +3,6 @@ import type { Singularity as ISingularity, Task as ITask } from "@nsdefs";
|
||||
import { Player } from "@player";
|
||||
import {
|
||||
AugmentationName,
|
||||
BlackOperationName,
|
||||
CityName,
|
||||
FactionName,
|
||||
FactionWorkType,
|
||||
@@ -57,6 +56,7 @@ import { root } from "../Paths/Directory";
|
||||
import { getRecordEntries } from "../Types/Record";
|
||||
import { JobTracks } from "../Company/data/JobTracks";
|
||||
import { ServerConstants } from "../Server/data/Constants";
|
||||
import { blackOpsArray } from "../Bladeburner/data/BlackOperations";
|
||||
|
||||
export function NetscriptSingularity(): InternalAPI<ISingularity> {
|
||||
const runAfterReset = function (cbScript: ScriptFilePath) {
|
||||
@@ -1122,7 +1122,7 @@ export function NetscriptSingularity(): InternalAPI<ISingularity> {
|
||||
};
|
||||
const bladeburnerRequirements = () => {
|
||||
if (!Player.bladeburner) return false;
|
||||
return Player.bladeburner.blackops[BlackOperationName.OperationDaedalus];
|
||||
return Player.bladeburner.numBlackOpsComplete >= blackOpsArray.length;
|
||||
};
|
||||
|
||||
if (!hackingRequirements() && !bladeburnerRequirements()) {
|
||||
|
||||
@@ -1,17 +1,20 @@
|
||||
import type { Augmentation } from "../Augmentation/Augmentation";
|
||||
import type { Sleeve as NetscriptSleeve } from "@nsdefs";
|
||||
import type { ActionIdentifier } from "../Bladeburner/Types";
|
||||
|
||||
import { Player } from "@player";
|
||||
import { BladeActionType } from "@enums";
|
||||
import { Augmentations } from "../Augmentation/Augmentations";
|
||||
import { findCrime } from "../Crime/CrimeHelpers";
|
||||
import { getEnumHelper } from "../utils/EnumHelper";
|
||||
import { InternalAPI, NetscriptContext, setRemovedFunctions } from "../Netscript/APIWrapper";
|
||||
import { isSleeveBladeburnerWork } from "../PersonObjects/Sleeve/Work/SleeveBladeburnerWork";
|
||||
import { SleeveBladeburnerWork } from "../PersonObjects/Sleeve/Work/SleeveBladeburnerWork";
|
||||
import { isSleeveFactionWork } from "../PersonObjects/Sleeve/Work/SleeveFactionWork";
|
||||
import { isSleeveCompanyWork } from "../PersonObjects/Sleeve/Work/SleeveCompanyWork";
|
||||
import { helpers } from "../Netscript/NetscriptHelpers";
|
||||
import { getAugCost } from "../Augmentation/AugmentationHelpers";
|
||||
import { Factions } from "../Faction/Factions";
|
||||
import { SleeveWorkType } from "../PersonObjects/Sleeve/Work/Work";
|
||||
|
||||
export function NetscriptSleeve(): InternalAPI<NetscriptSleeve> {
|
||||
const checkSleeveAPIAccess = function (ctx: NetscriptContext) {
|
||||
@@ -233,32 +236,25 @@ export function NetscriptSleeve(): InternalAPI<NetscriptSleeve> {
|
||||
setToBladeburnerAction: (ctx) => (_sleeveNumber, _action, _contract?) => {
|
||||
const sleeveNumber = helpers.number(ctx, "sleeveNumber", _sleeveNumber);
|
||||
const action = helpers.string(ctx, "action", _action);
|
||||
let contract: string;
|
||||
if (typeof _contract === "undefined") {
|
||||
contract = "------";
|
||||
} else {
|
||||
contract = helpers.string(ctx, "contract", _contract);
|
||||
}
|
||||
checkSleeveAPIAccess(ctx);
|
||||
checkSleeveNumber(ctx, sleeveNumber);
|
||||
|
||||
// Cannot Take on Contracts if another sleeve is performing that action
|
||||
if (action === "Take on contracts") {
|
||||
const contract = getEnumHelper("BladeContractName").nsGetMember(ctx, _contract);
|
||||
for (let i = 0; i < Player.sleeves.length; ++i) {
|
||||
if (i === sleeveNumber) {
|
||||
continue;
|
||||
}
|
||||
const other = Player.sleeves[i];
|
||||
if (isSleeveBladeburnerWork(other.currentWork) && other.currentWork.actionName === contract) {
|
||||
if (i === sleeveNumber) continue;
|
||||
const otherWork = Player.sleeves[i].currentWork;
|
||||
if (otherWork?.type === SleeveWorkType.BLADEBURNER && otherWork.actionId.name === contract) {
|
||||
throw helpers.errorMessage(
|
||||
ctx,
|
||||
`Sleeve ${sleeveNumber} cannot take on contracts because Sleeve ${i} is already performing that action.`,
|
||||
);
|
||||
}
|
||||
}
|
||||
const actionId: ActionIdentifier = { type: BladeActionType.contract, name: contract };
|
||||
Player.sleeves[sleeveNumber].startWork(new SleeveBladeburnerWork({ actionId }));
|
||||
}
|
||||
|
||||
return Player.sleeves[sleeveNumber].bladeburner(action, contract);
|
||||
return Player.sleeves[sleeveNumber].bladeburner(action);
|
||||
},
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user