mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-18 07:18:38 +02:00
DOC: Add ns documentation for possible sleeve tasks (#217)
* Add specific types for sleeve tasks * Moved LocationName enum to overall enums file * Add LocationName enum to those provided to player * remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName) * Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts * also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
This commit is contained in:
235
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
235
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@@ -1,11 +1,11 @@
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/** @public */
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export interface HP {
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interface HP {
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current: number;
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max: number;
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}
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/** @public */
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export interface Skills {
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interface Skills {
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hacking: number;
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strength: number;
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defense: number;
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@@ -15,12 +15,7 @@ export interface Skills {
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intelligence: number;
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}
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/** @public */
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export interface PossibleInfiltrationLocation {
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city: string;
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name: string;
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}
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// TODO: provide same treatment to CodingContractData as for SleeveTask
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/**
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* Coding contract data will differ depending on coding contract.
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* @public
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@@ -96,7 +91,7 @@ interface MoneySources {
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}
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/** @public */
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export interface Multipliers {
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interface Multipliers {
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/** Multiplier to hacking skill */
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hacking: number;
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/** Multiplier to strength skill */
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@@ -160,7 +155,7 @@ export interface Multipliers {
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}
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/** @public */
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export interface RunningScript {
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interface RunningScript {
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/** Arguments the script was called with */
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args: (string | number | boolean)[];
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/** Filename of the script */
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@@ -193,7 +188,7 @@ export interface RunningScript {
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}
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/** @public */
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export interface RecentScript extends RunningScript {
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interface RecentScript extends RunningScript {
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/** Timestamp of when the script was killed */
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timeOfDeath: Date;
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}
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@@ -202,7 +197,7 @@ export interface RecentScript extends RunningScript {
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* Data representing the internal values of a crime.
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* @public
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*/
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export interface CrimeStats {
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interface CrimeStats {
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/** Number representing the difficulty of the crime. Used for success chance calculations */
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difficulty: number;
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/** Amount of karma lost for successfully committing this crime */
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@@ -247,7 +242,7 @@ export interface CrimeStats {
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* Options to affect the behavior of {@link NS.hack | hack}, {@link NS.grow | grow}, and {@link NS.weaken | weaken}.
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* @public
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*/
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export interface BasicHGWOptions {
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interface BasicHGWOptions {
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/** Number of threads to use for this function.
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* Must be less than or equal to the number of threads the script is running with. */
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threads?: number;
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@@ -259,7 +254,7 @@ export interface BasicHGWOptions {
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* Options to affect the behavior of {@link CodingContract} attempt.
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* @public
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*/
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export interface CodingAttemptOptions {
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interface CodingAttemptOptions {
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/** If truthy, then the function will return a string that states the contract’s reward when it is successfully solved. */
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returnReward: boolean;
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}
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@@ -268,7 +263,7 @@ export interface CodingAttemptOptions {
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* Return value of {@link sleeve.getSleevePurchasableAugs | getSleevePurchasableAugs}
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* @public
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*/
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export interface AugmentPair {
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interface AugmentPair {
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/** augmentation name */
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name: string;
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/** augmentation cost */
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@@ -276,13 +271,13 @@ export interface AugmentPair {
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}
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/** @public */
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export enum PositionTypes {
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declare enum PositionTypes {
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Long = "L",
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Short = "S",
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}
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/** @public */
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export enum OrderTypes {
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declare enum OrderTypes {
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LimitBuy = "Limit Buy Order",
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LimitSell = "Limit Sell Order",
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StopBuy = "Stop Buy Order",
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@@ -293,7 +288,7 @@ export enum OrderTypes {
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* Value in map of {@link StockOrder}
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* @public
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*/
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export interface StockOrderObject {
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interface StockOrderObject {
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/** Number of shares */
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shares: number;
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/** Price per share */
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@@ -310,7 +305,7 @@ export interface StockOrderObject {
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* Keys are stock symbols, properties are arrays of {@link StockOrderObject}
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* @public
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*/
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export interface StockOrder {
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interface StockOrder {
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[key: string]: StockOrderObject[];
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}
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@@ -318,7 +313,7 @@ export interface StockOrder {
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* A single process on a server.
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* @public
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*/
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export interface ProcessInfo {
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interface ProcessInfo {
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/** Script name. */
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filename: string;
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/** Number of threads script is running with */
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@@ -333,7 +328,7 @@ export interface ProcessInfo {
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* Hack related multipliers.
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* @public
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*/
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export interface HackingMultipliers {
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interface HackingMultipliers {
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/** Player's hacking chance multiplier. */
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chance: number;
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/** Player's hacking speed multiplier. */
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@@ -348,7 +343,7 @@ export interface HackingMultipliers {
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* Hacknet related multipliers.
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* @public
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*/
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export interface HacknetMultipliers {
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interface HacknetMultipliers {
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/** Player's hacknet production multiplier */
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production: number;
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/** Player's hacknet purchase cost multiplier */
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@@ -365,7 +360,7 @@ export interface HacknetMultipliers {
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* Hacknet node related constants
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* @public
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*/
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export interface HacknetNodeConstants {
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interface HacknetNodeConstants {
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/** Amount of money gained per level */
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MoneyGainPerLevel: number;
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/** Base cost for a new node */
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@@ -396,7 +391,7 @@ export interface HacknetNodeConstants {
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* Hacknet server related constants
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* @public
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*/
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export interface HacknetServerConstants {
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interface HacknetServerConstants {
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/** Number of hashes calculated per level */
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HashesPerLevel: number;
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/** Base cost for a new server */
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@@ -433,7 +428,7 @@ export interface HacknetServerConstants {
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* A single server.
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* @public
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*/
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export interface Server {
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interface Server {
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/**
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* How many CPU cores this server has. Maximum of 8.
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* Affects magnitude of grow and weaken.
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@@ -523,7 +518,7 @@ export interface Server {
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* All multipliers affecting the difficulty of the current challenge.
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* @public
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*/
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export interface BitNodeMultipliers {
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interface BitNodeMultipliers {
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/** Influences how quickly the player's agility level (not exp) scales */
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AgilityLevelMultiplier: number;
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/** Influences the base cost to purchase an augmentation. */
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@@ -624,7 +619,7 @@ export interface BitNodeMultipliers {
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* Object representing all the values related to a hacknet node.
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* @public
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*/
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export interface NodeStats {
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interface NodeStats {
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/** Node's name */
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name: string;
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/** Node's level */
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@@ -648,7 +643,7 @@ export interface NodeStats {
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}
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/** @public */
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export interface SourceFileLvl {
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interface SourceFileLvl {
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/** The number of the source file */
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n: number;
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/** The level of the source file */
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@@ -659,7 +654,7 @@ export interface SourceFileLvl {
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* Bladeburner current action.
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* @public
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*/
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export interface BladeburnerCurAction {
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interface BladeburnerCurAction {
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/** Type of Action */
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type: string;
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/** Name of Action */
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@@ -670,7 +665,7 @@ export interface BladeburnerCurAction {
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* Gang general info.
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* @public
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*/
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export interface GangGenInfo {
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interface GangGenInfo {
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/** Name of faction that the gang belongs to ("Slum Snakes", etc.) */
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faction: string;
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/** Indicating whether or not it's a hacking gang */
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@@ -698,7 +693,7 @@ export interface GangGenInfo {
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}
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/** @public */
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export interface GangOtherInfoObject {
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interface GangOtherInfoObject {
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/** Gang power */
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power: number;
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/** Gang territory, in decimal form */
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@@ -706,7 +701,7 @@ export interface GangOtherInfoObject {
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}
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/** @public */
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export interface GangOtherInfo {
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interface GangOtherInfo {
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[key: string]: GangOtherInfoObject;
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}
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@@ -714,7 +709,7 @@ export interface GangOtherInfo {
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* Object representing data representing a gang member task.
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* @public
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*/
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export interface GangTaskStats {
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interface GangTaskStats {
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/** Task name */
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name: string;
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/** Task Description */
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@@ -751,7 +746,7 @@ export interface GangTaskStats {
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* Object representing data representing a gang member equipment.
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* @public
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*/
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export interface EquipmentStats {
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interface EquipmentStats {
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/** Strength multiplier */
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str?: number;
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/** Defense multiplier */
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@@ -767,7 +762,7 @@ export interface EquipmentStats {
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}
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/** @public */
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export interface GangTerritory {
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interface GangTerritory {
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/** Money gain impact on task scaling */
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money: number;
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/** Respect gain impact on task scaling */
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@@ -777,7 +772,7 @@ export interface GangTerritory {
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}
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/** @public */
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export interface GangMemberInfo {
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interface GangMemberInfo {
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/** Name of the gang member */
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name: string;
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/** Currently assigned task */
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@@ -858,7 +853,7 @@ export interface GangMemberInfo {
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}
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/** @public */
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export interface GangMemberAscension {
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interface GangMemberAscension {
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/** Amount of respect lost from ascending */
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respect: number;
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/** Hacking multiplier gained from ascending */
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@@ -875,24 +870,66 @@ export interface GangMemberAscension {
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cha: number;
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}
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/**
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* Object representing a sleeve current task.
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* @public
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*/
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export type SleeveTask = any;
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/** @public */
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type SleeveBladeburnerTask = {
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type: "BLADEBURNER";
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actionType: "General" | "Contracts";
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actionName: string;
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};
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/**
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* Object representing a port. A port is a serialized queue.
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* @public
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*/
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export interface NetscriptPort {
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/**
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* Write data to a port.
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/** @public */
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type SleeveClassTask = {
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type: "CLASS";
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classType: UniversityClassType | GymType | `${UniversityClassType}` | `${GymType}`;
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location: LocationName | `${LocationName}`;
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};
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/** @public */
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type SleeveCompanyTask = { type: "COMPANY"; companyName: string };
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/** @public */
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type SleeveCrimeTask = { type: "CRIME"; crimeType: CrimeType | `${CrimeType}` };
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/** @public */
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type SleeveFactionTask = {
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type: "FACTION";
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factionWorkType: FactionWorkType | `${FactionWorkType}`;
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factionName: string;
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};
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/** @public */
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type SleeveInfiltrateTask = { type: "INFILTRATE" };
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/** @public */
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type SleeveRecoveryTask = { type: "RECOVERY" };
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/** @public */
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type SleeveSupportTask = { type: "SUPPORT" };
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/** @public */
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type SleeveSynchroTask = { type: "SYNCHRO" };
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/** Object representing a sleeve current task.
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* @public */
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export type SleeveTask =
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| SleeveBladeburnerTask
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| SleeveClassTask
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| SleeveCompanyTask
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| SleeveCrimeTask
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| SleeveFactionTask
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| SleeveInfiltrateTask
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| SleeveRecoveryTask
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| SleeveSupportTask
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| SleeveSynchroTask;
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/** Object representing a port. A port is a serialized queue.
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* @public */
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interface NetscriptPort {
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/** Write data to a port.
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* @remarks
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* RAM cost: 0 GB
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*
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* @returns The data popped off the queue if it was full.
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*/
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* @returns The data popped off the queue if it was full. */
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write(value: string | number): PortData | null;
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/**
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@@ -3507,12 +3544,13 @@ export interface sleeve {
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* @remarks
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* RAM cost: 4 GB
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*
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* Return the current task that the sleeve is performing. type is set to “Idle” if the sleeve isn’t doing anything.
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* Return the current task that the sleeve is performing, or null if the sleeve is idle. All tasks have a "type"
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* property, and other available properties depend on the type of task.
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*
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* @param sleeveNumber - Index of the sleeve to retrieve task from.
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* @returns Object containing information the current task that the sleeve is performing.
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* @returns Object containing information for the current task that the sleeve is performing.
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*/
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getTask(sleeveNumber: number): SleeveTask;
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getTask(sleeveNumber: number): SleeveTask | null;
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/**
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* Set a sleeve to shock recovery.
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@@ -3795,7 +3833,7 @@ interface SkillsFormulas {
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}
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/** @public */
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export interface WorkStats {
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interface WorkStats {
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money: number;
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reputation: number;
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hackExp: number;
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@@ -3829,7 +3867,7 @@ interface WorkFormulas {
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companyGains(
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person: Person,
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companyName: string,
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workType: CompanyPosNames | `${CompanyPosNames}`,
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||||
workType: CompanyPosName | `${CompanyPosName}`,
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favor: number,
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): WorkStats;
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}
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@@ -4123,7 +4161,7 @@ export interface Formulas {
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}
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||||
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/** @public */
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export interface Fragment {
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interface Fragment {
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||||
id: number;
|
||||
shape: boolean[][];
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||||
type: number;
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||||
@@ -4132,7 +4170,7 @@ export interface Fragment {
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||||
}
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||||
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||||
/** @public */
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||||
export interface ActiveFragment {
|
||||
interface ActiveFragment {
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||||
id: number;
|
||||
highestCharge: number;
|
||||
numCharge: number;
|
||||
@@ -4254,20 +4292,20 @@ interface Stanek {
|
||||
}
|
||||
|
||||
/** @public */
|
||||
export interface InfiltrationReward {
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||||
interface InfiltrationReward {
|
||||
tradeRep: number;
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||||
sellCash: number;
|
||||
SoARep: number;
|
||||
}
|
||||
|
||||
/** @public */
|
||||
export interface ILocation {
|
||||
interface ILocation {
|
||||
city: string;
|
||||
name: string;
|
||||
}
|
||||
|
||||
/** @public */
|
||||
export interface InfiltrationLocation {
|
||||
interface InfiltrationLocation {
|
||||
location: ILocation;
|
||||
reward: InfiltrationReward;
|
||||
difficulty: number;
|
||||
@@ -4285,7 +4323,7 @@ interface Infiltration {
|
||||
*
|
||||
* @returns all locations that can be infiltrated.
|
||||
*/
|
||||
getPossibleLocations(): PossibleInfiltrationLocation[];
|
||||
getPossibleLocations(): ILocation[];
|
||||
/**
|
||||
* Get all infiltrations with difficulty, location and rewards.
|
||||
* @remarks
|
||||
@@ -6859,7 +6897,7 @@ declare enum GymType {
|
||||
}
|
||||
|
||||
/** @public */
|
||||
declare enum CompanyPosNames {
|
||||
declare enum CompanyPosName {
|
||||
sw0 = "Software Engineering Intern",
|
||||
sw1 = "Junior Software Engineer",
|
||||
sw2 = "Senior Software Engineer",
|
||||
@@ -6930,6 +6968,74 @@ declare enum IndustryType {
|
||||
RealEstate = "RealEstate",
|
||||
}
|
||||
|
||||
/** Names of all locations
|
||||
* @public */
|
||||
declare enum LocationName {
|
||||
AevumAeroCorp = "AeroCorp",
|
||||
AevumBachmanAndAssociates = "Bachman & Associates",
|
||||
AevumClarkeIncorporated = "Clarke Incorporated",
|
||||
AevumCrushFitnessGym = "Crush Fitness Gym",
|
||||
AevumECorp = "ECorp",
|
||||
AevumFulcrumTechnologies = "Fulcrum Technologies",
|
||||
AevumGalacticCybersystems = "Galactic Cybersystems",
|
||||
AevumNetLinkTechnologies = "NetLink Technologies",
|
||||
AevumPolice = "Aevum Police Headquarters",
|
||||
AevumRhoConstruction = "Rho Construction",
|
||||
AevumSnapFitnessGym = "Snap Fitness Gym",
|
||||
AevumSummitUniversity = "Summit University",
|
||||
AevumWatchdogSecurity = "Watchdog Security",
|
||||
AevumCasino = "Iker Molina Casino",
|
||||
|
||||
ChongqingKuaiGongInternational = "KuaiGong International",
|
||||
ChongqingSolarisSpaceSystems = "Solaris Space Systems",
|
||||
ChongqingChurchOfTheMachineGod = "Church of the Machine God",
|
||||
|
||||
Sector12AlphaEnterprises = "Alpha Enterprises",
|
||||
Sector12BladeIndustries = "Blade Industries",
|
||||
Sector12CIA = "Central Intelligence Agency",
|
||||
Sector12CarmichaelSecurity = "Carmichael Security",
|
||||
Sector12CityHall = "Sector-12 City Hall",
|
||||
Sector12DeltaOne = "DeltaOne",
|
||||
Sector12FoodNStuff = "FoodNStuff",
|
||||
Sector12FourSigma = "Four Sigma",
|
||||
Sector12IcarusMicrosystems = "Icarus Microsystems",
|
||||
Sector12IronGym = "Iron Gym",
|
||||
Sector12JoesGuns = "Joe's Guns",
|
||||
Sector12MegaCorp = "MegaCorp",
|
||||
Sector12NSA = "National Security Agency",
|
||||
Sector12PowerhouseGym = "Powerhouse Gym",
|
||||
Sector12RothmanUniversity = "Rothman University",
|
||||
Sector12UniversalEnergy = "Universal Energy",
|
||||
|
||||
NewTokyoDefComm = "DefComm",
|
||||
NewTokyoGlobalPharmaceuticals = "Global Pharmaceuticals",
|
||||
NewTokyoNoodleBar = "Noodle Bar",
|
||||
NewTokyoVitaLife = "VitaLife",
|
||||
NewTokyoArcade = "Arcade",
|
||||
|
||||
IshimaNovaMedical = "Nova Medical",
|
||||
IshimaOmegaSoftware = "Omega Software",
|
||||
IshimaStormTechnologies = "Storm Technologies",
|
||||
IshimaGlitch = "0x6C1",
|
||||
|
||||
VolhavenCompuTek = "CompuTek",
|
||||
VolhavenHeliosLabs = "Helios Labs",
|
||||
VolhavenLexoCorp = "LexoCorp",
|
||||
VolhavenMilleniumFitnessGym = "Millenium Fitness Gym",
|
||||
VolhavenNWO = "NWO",
|
||||
VolhavenOmniTekIncorporated = "OmniTek Incorporated",
|
||||
VolhavenOmniaCybersystems = "Omnia Cybersystems",
|
||||
VolhavenSysCoreSecurities = "SysCore Securities",
|
||||
VolhavenZBInstituteOfTechnology = "ZB Institute of Technology",
|
||||
|
||||
Hospital = "Hospital",
|
||||
Slums = "The Slums",
|
||||
TravelAgency = "Travel Agency",
|
||||
WorldStockExchange = "World Stock Exchange",
|
||||
|
||||
Void = "The Void",
|
||||
}
|
||||
|
||||
/** @public */
|
||||
export type NSEnums = {
|
||||
toast: typeof ToastVariant;
|
||||
@@ -6937,7 +7043,8 @@ export type NSEnums = {
|
||||
FactionWorkType: typeof FactionWorkType;
|
||||
GymType: typeof GymType;
|
||||
UniversityClassType: typeof UniversityClassType;
|
||||
CompanyPosNames: typeof CompanyPosNames;
|
||||
CompanyPosName: typeof CompanyPosName;
|
||||
LocationName: typeof LocationName;
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
Reference in New Issue
Block a user