DOC: Add ns documentation for possible sleeve tasks (#217)

* Add specific types for sleeve tasks
* Moved LocationName enum to overall enums file
* Add LocationName enum to those provided to player
* remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName)
* Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts
* also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
This commit is contained in:
Snarling
2022-11-20 12:07:22 -05:00
committed by GitHub
parent 88d51e9a7e
commit 65cd14e33b
369 changed files with 2767 additions and 2449 deletions

View File

@@ -77,7 +77,7 @@ import { INetscriptExtra } from "./NetscriptFunctions/Extra";
import { ScriptDeath } from "./Netscript/ScriptDeath";
import { getBitNodeMultipliers } from "./BitNode/BitNode";
import { assert, arrayAssert, stringAssert, objectAssert } from "./utils/helpers/typeAssertion";
import { CompanyPosNames, CrimeType, GymType, UniversityClassType } from "./utils/enums";
import { CompanyPosName, CrimeType, GymType, LocationName, UniversityClassType } from "./utils/enums";
import { cloneDeep } from "lodash";
import { FactionWorkType } from "./utils/enums";
@@ -87,7 +87,8 @@ export const enums: NSEnums = {
FactionWorkType,
GymType,
UniversityClassType,
CompanyPosNames,
CompanyPosName,
LocationName,
};
export type NSFull = Readonly<NS & INetscriptExtra>;