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Added Augmentations for new Hacknet Node faction and rebalancing company positions so the requirements are in even numbers
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@@ -134,6 +134,13 @@ function PlayerObject() {
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this.timeNeededToCompleteWork = 0;
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this.work_money_mult = 1;
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//Hacknet Node multipliers
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this.hacknet_node_money_mult = 1;
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this.hacknet_node_purchase_cost_mult = 1;
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this.hacknet_node_ram_cost_mult = 1;
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this.hacknet_node_core_cost_mult = 1;
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this.hacknet_node_level_cost_mult = 1;
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//Used to store the last update time.
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this.lastUpdate = new Date().getTime();
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