VERSION: Update game version to 2.2 (#240)

Includes some bug fixes:
* Fix sleeve shock internal/display discrepancy (0-100 vs 0-100)
* Special error message if ns function called without a this
* Change whitespace to pre-wrap for dialog box.
* Fix bug where idle sleeves do not consume cycles but still recover shock from those cycles. Now they do not recover during idle.
* attempted to tag commit as v2.2.0
This commit is contained in:
Snarling
2022-12-01 16:07:46 -05:00
committed by GitHub
parent 6034e1c3fa
commit 5ff2cd5357
14 changed files with 441 additions and 505 deletions
+1 -1
View File
@@ -245,7 +245,7 @@ const canDo: {
[CityName.Aevum, CityName.Sector12, CityName.Volhaven].includes(sleeve.city),
"Workout at Gym": (sleeve: Sleeve) => [CityName.Aevum, CityName.Sector12, CityName.Volhaven].includes(sleeve.city),
"Perform Bladeburner Actions": () => !!Player.bladeburner,
"Shock Recovery": (sleeve: Sleeve) => sleeve.shock < 100,
"Shock Recovery": (sleeve: Sleeve) => sleeve.shock > 0,
Synchronize: (sleeve: Sleeve) => sleeve.sync < 100,
};