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VERSION: Update game version to 2.2 (#240)
Includes some bug fixes: * Fix sleeve shock internal/display discrepancy (0-100 vs 0-100) * Special error message if ns function called without a this * Change whitespace to pre-wrap for dialog box. * Fix bug where idle sleeves do not consume cycles but still recover shock from those cycles. Now they do not recover during idle. * attempted to tag commit as v2.2.0
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@@ -245,7 +245,7 @@ const canDo: {
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[CityName.Aevum, CityName.Sector12, CityName.Volhaven].includes(sleeve.city),
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"Workout at Gym": (sleeve: Sleeve) => [CityName.Aevum, CityName.Sector12, CityName.Volhaven].includes(sleeve.city),
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"Perform Bladeburner Actions": () => !!Player.bladeburner,
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"Shock Recovery": (sleeve: Sleeve) => sleeve.shock < 100,
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"Shock Recovery": (sleeve: Sleeve) => sleeve.shock > 0,
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Synchronize: (sleeve: Sleeve) => sleeve.sync < 100,
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};
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