bunch of react conversion

This commit is contained in:
Olivier Gagnon
2021-09-12 18:03:07 -04:00
parent b8b0948a1a
commit 5f8de7e426
50 changed files with 1975 additions and 1899 deletions

View File

@@ -0,0 +1,162 @@
import React, { useState } from "react";
import { SourceFileFlags } from "../../SourceFile/SourceFileFlags";
import { BitNodes } from "../BitNode";
import { PortalPopup } from "./PortalPopup";
import { createPopup } from "../../ui/React/createPopup";
import { CinematicText } from "../../ui/React/CinematicText";
interface IPortalProps {
n: number;
level: number;
destroyedBitNode: number;
flume: boolean;
enter: (flume: boolean, destroyedBitNode: number, newBitNode: number) => void;
}
function BitNodePortal(props: IPortalProps): React.ReactElement {
const bitNode = BitNodes[`BitNode${props.n}`];
if (bitNode == null) {
return <>O</>;
}
let cssClass;
if (props.n === 12 && props.level >= 2) {
// Repeating BitNode
cssClass = "level-2";
} else {
cssClass = `level-${props.level}`;
}
function openPortalPopup(): void {
const popupId = "bitverse-portal-popup";
createPopup(popupId, PortalPopup, {
n: props.n,
level: props.level,
enter: props.enter,
destroyedBitNode: props.destroyedBitNode,
flume: props.flume,
popupId: popupId,
});
}
return (
<a className={`bitnode ${cssClass} tooltip`} onClick={openPortalPopup}>
<strong>O</strong>
<span className="tooltiptext">
<strong>
BitNode-{bitNode.number.toString()}
<br />
{bitNode.name}
</strong>
<br />
{bitNode.desc}
<br />
</span>
</a>
);
}
interface IProps {
flume: boolean;
destroyedBitNodeNum: number;
quick: boolean;
enter: (flume: boolean, destroyedBitNode: number, newBitNode: number) => void;
}
export function BitverseRoot(props: IProps): React.ReactElement {
const [destroySequence, setDestroySequence] = useState(true && !props.quick);
// Update NextSourceFileFlags
const nextSourceFileFlags = SourceFileFlags.slice();
if (!props.flume) {
if (nextSourceFileFlags[props.destroyedBitNodeNum] < 3) ++nextSourceFileFlags[props.destroyedBitNodeNum];
}
if (destroySequence) {
return (
<CinematicText
lines={[
"[ERROR] SEMPOOL INVALID",
"[ERROR] Segmentation Fault",
"[ERROR] SIGKILL RECVD",
"Dumping core...",
"0000 000016FA 174FEE40 29AC8239 384FEA88",
"0010 745F696E 2BBBE394 390E3940 248BEC23",
"0020 7124696B 0000FF69 74652E6F FFFF1111",
"----------------------------------------",
"Failsafe initiated...",
`Restarting BitNode-${props.destroyedBitNodeNum}...`,
"...........",
"...........",
"[ERROR] FAILED TO AUTOMATICALLY REBOOT BITNODE",
"..............................................",
"..............................................",
"..............................................",
"..............................................",
"..............................................",
"..............................................",
]}
onDone={() => setDestroySequence(false)}
/>
);
}
return (
// prettier-ignore
<div className="noselect">
<pre> O </pre>
<pre> | O O | O O | </pre>
<pre> O | | / __| \ | | O </pre>
<pre> O | O | | O / | O | | O | O </pre>
<pre> | | | | |_/ |/ | \_ \_| | | | | </pre>
<pre> O | | | O | | O__/ | / \__ | | O | | | O </pre>
<pre> | | | | | | | / /| O / \| | | | | | | </pre>
<pre>O | | | \| | O / _/ | / O | |/ | | | O</pre>
<pre>| | | |O / | | O / | O O | | \ O| | | |</pre>
<pre>| | |/ \/ / __| | |/ \ | \ | |__ \ \/ \| | |</pre>
<pre> \| O | |_/ |\| \ O \__| \_| | O |/ </pre>
<pre> | | |_/ | | \| / | \_| | | </pre>
<pre> \| / \| | / / \ |/ </pre>
<pre> | <BitNodePortal n={10} level={nextSourceFileFlags[10]} enter={props.enter} flume={props.flume} destroyedBitNode={props.destroyedBitNodeNum} /> | | / | <BitNodePortal n={11} level={nextSourceFileFlags[11]} enter={props.enter} flume={props.flume} destroyedBitNode={props.destroyedBitNodeNum} /> | </pre>
<pre> <BitNodePortal n={9} level={nextSourceFileFlags[9]} enter={props.enter} flume={props.flume} destroyedBitNode={props.destroyedBitNodeNum} /> | | | | | | | <BitNodePortal n={10} level={nextSourceFileFlags[10]} enter={props.enter} flume={props.flume} destroyedBitNode={props.destroyedBitNodeNum} /> </pre>
<pre> | | | / / \ \ | | | </pre>
<pre> \| | / <BitNodePortal n={7} level={nextSourceFileFlags[7]} enter={props.enter} flume={props.flume} destroyedBitNode={props.destroyedBitNodeNum} /> / \ <BitNodePortal n={8} level={nextSourceFileFlags[8]} enter={props.enter} flume={props.flume} destroyedBitNode={props.destroyedBitNodeNum} /> \ | |/ </pre>
<pre> \ | / / | | \ \ | / </pre>
<pre> \ \JUMP <BitNodePortal n={5} level={nextSourceFileFlags[5]} enter={props.enter} flume={props.flume} destroyedBitNode={props.destroyedBitNodeNum} />3R | | | | | | R3<BitNodePortal n={6} level={nextSourceFileFlags[6]} enter={props.enter} flume={props.flume} destroyedBitNode={props.destroyedBitNodeNum} /> PMUJ/ / </pre>
<pre> \|| | | | | | | | | ||/ </pre>
<pre> \| \_ | | | | | | _/ |/ </pre>
<pre> \ \| / \ / \ |/ / </pre>
<pre> <BitNodePortal n={1} level={nextSourceFileFlags[1]} enter={props.enter} flume={props.flume} destroyedBitNode={props.destroyedBitNodeNum} /> |/ <BitNodePortal n={2} level={nextSourceFileFlags[2]} enter={props.enter} flume={props.flume} destroyedBitNode={props.destroyedBitNodeNum} /> | | <BitNodePortal n={3} level={nextSourceFileFlags[3]} enter={props.enter} flume={props.flume} destroyedBitNode={props.destroyedBitNodeNum} /> \| <BitNodePortal n={4} level={nextSourceFileFlags[4]} enter={props.enter} flume={props.flume} destroyedBitNode={props.destroyedBitNodeNum} /> </pre>
<pre> | | | | | | | | </pre>
<pre> \JUMP3R|JUMP|3R| |R3|PMUJ|R3PMUJ/ </pre>
<br />
<br />
<br />
<br />
<CinematicText lines={[
"> Many decades ago, a humanoid extraterrestial species which we call the Enders descended on the Earth...violently",
"> Our species fought back, but it was futile. The Enders had technology far beyond our own...",
"> Instead of killing every last one of us, the human race was enslaved...",
"> We were shackled in a digital world, chained into a prison for our minds...",
"> Using their advanced technology, the Enders created complex simulations of a virtual reality...",
"> Simulations designed to keep us content...ignorant of the truth.",
"> Simulations used to trap and suppress our consciousness, to keep us under control...",
"> Why did they do this? Why didn't they just end our entire race? We don't know, not yet.",
"> Humanity's only hope is to destroy these simulations, destroy the only realities we've ever known...",
"> Only then can we begin to fight back...",
"> By hacking the daemon that generated your reality, you've just destroyed one simulation, called a BitNode...",
"> But there is still a long way to go...",
"> The technology the Enders used to enslave the human race wasn't just a single complex simulation...",
"> There are tens if not hundreds of BitNodes out there...",
"> Each with their own simulations of a reality...",
"> Each creating their own universes...a universe of universes",
"> And all of which must be destroyed...",
"> .......................................",
"> Welcome to the Bitverse...",
"> ",
"> (Enter a new BitNode using the image above)",
]} />
</div>
);
return <></>;
}