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v0.47.2
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Changelog
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=========
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v0.47.2 - 7/15/2019
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-------------------
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**Netscript Changes**
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* Added tail() Netscript function
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* hacknet.getNodeStats() function now returns an additional property for Hacknet Servers: hashCapacity
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* When writing to a file, the write() function now casts the data being written to a string (using String())
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* BitNode-selection page now shows what Source-File level you have for each BitNode
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* Overloaded kill() function so that you can kill a script by its PID
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* spawn() now only takes 10 seconds to run (decreased from 20 seconds)
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* run() and exec() now return the PID of the newly-executed scripts, rather than a boolean
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* (A PID is just a positive integer)
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* run(), exec(), and spawn() no longer need to be await-ed in NetscriptJS
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* Script parsing and RAM calculations now support ES9
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* installAugmentations() no longer has a return value since it causes all scripts to die
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* isBusy() now returns true if you are in a Hacking Mission
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* Bug fix: workForFaction() function now properly accounts for disabled logs
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* Bug fix: RAM should now be properly calculated when running a callback script with installAugmentations()
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* Bug fix: Fixed bug that caused scripts killed by exit()/spawn() to "clean up" twice
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**Misc Changes**
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* The 'kill' Terminal command can now kill a script by its PID
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* Added 'Solarized Dark' theme to CodeMirror editor
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* After Infiltration, you will now return to the company page rather than the city page
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* Bug fix: Stock Market UI should no longer crash for certain locale settings
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* Bug fix: You can now properly remove unfinished programs (the *.exe-N%-INC files)
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* Bug fix: Fixed an issue that allowed you to increase money on servers with a 'maxMoney' of 0 (like CSEC)
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* Bug fix: Scripts no longer persist if they were started with syntax/import errors
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* Bug fix: 'hack' and 'analyze' Terminal commands are now blocking
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* Bug fix: Exp earned by duplicate sleeves at universities/gyms now takes hash upgrades into account
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v0.47.1 - 6/27/2019
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-------------------
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* Stock Market changes:
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