mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-20 16:22:56 +02:00
Unify error handling
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@@ -9,7 +9,6 @@ import { ScriptUrl } from "./ScriptUrl";
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import { Generic_fromJSON, Generic_toJSON, IReviverValue, Reviver } from "../utils/JSONReviver";
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import { roundToTwo } from "../utils/helpers/roundToTwo";
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import { IPlayer } from "../PersonObjects/IPlayer";
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import { ScriptModule } from "./ScriptModule";
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let globalModuleSequenceNumber = 0;
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@@ -52,13 +51,13 @@ export class Script {
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// hostname of server that this script is on.
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server = "";
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constructor(player: IPlayer | null = null, fn = "", code = "", server = "", otherScripts: Script[] = []) {
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constructor(fn = "", code = "", server = "", otherScripts: Script[] = []) {
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this.filename = fn;
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this.code = code;
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this.server = server; // hostname of server this script is on
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this.moduleSequenceNumber = ++globalModuleSequenceNumber;
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if (this.code !== "" && player !== null) {
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this.updateRamUsage(player, otherScripts);
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if (this.code !== "") {
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this.updateRamUsage(otherScripts);
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}
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}
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@@ -94,13 +93,13 @@ export class Script {
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* @param {string} code - The new contents of the script
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* @param {Script[]} otherScripts - Other scripts on the server. Used to process imports
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*/
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saveScript(player: IPlayer, filename: string, code: string, hostname: string, otherScripts: Script[]): void {
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saveScript(filename: string, code: string, hostname: string, otherScripts: Script[]): void {
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// Update code and filename
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this.code = Script.formatCode(code);
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this.filename = filename;
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this.server = hostname;
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this.updateRamUsage(player, otherScripts);
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this.updateRamUsage(otherScripts);
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this.markUpdated();
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for (const dependent of this.dependents) {
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const [dependentScript] = otherScripts.filter(
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@@ -114,8 +113,8 @@ export class Script {
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* Calculates and updates the script's RAM usage based on its code
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* @param {Script[]} otherScripts - Other scripts on the server. Used to process imports
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*/
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updateRamUsage(player: IPlayer, otherScripts: Script[]): void {
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const res = calculateRamUsage(player, this.code, otherScripts);
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updateRamUsage(otherScripts: Script[]): void {
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const res = calculateRamUsage(this.code, otherScripts);
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if (res.cost > 0) {
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this.ramUsage = roundToTwo(res.cost);
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this.ramUsageEntries = res.entries;
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