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https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-25 02:32:55 +02:00
extract multipliers in its own type
This commit is contained in:
+11
-39
@@ -1511,19 +1511,19 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
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},
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getHackingMultipliers: () => (): HackingMultipliers => {
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return {
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chance: Player.hacking_chance_mult,
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speed: Player.hacking_speed_mult,
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money: Player.hacking_money_mult,
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growth: Player.hacking_grow_mult,
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chance: Player.mults.hacking_chance,
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speed: Player.mults.hacking_speed,
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money: Player.mults.hacking_money,
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growth: Player.mults.hacking_grow,
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};
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},
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getHacknetMultipliers: () => (): HacknetMultipliers => {
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return {
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production: Player.hacknet_node_money_mult,
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purchaseCost: Player.hacknet_node_purchase_cost_mult,
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ramCost: Player.hacknet_node_ram_cost_mult,
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coreCost: Player.hacknet_node_core_cost_mult,
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levelCost: Player.hacknet_node_level_cost_mult,
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production: Player.mults.hacknet_node_money,
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purchaseCost: Player.mults.hacknet_node_purchase_cost,
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ramCost: Player.mults.hacknet_node_ram_cost,
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coreCost: Player.mults.hacknet_node_core_cost,
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levelCost: Player.mults.hacknet_node_level_cost,
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};
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},
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getBitNodeMultipliers: (ctx: NetscriptContext) => (): IBNMults => {
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@@ -2366,51 +2366,23 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
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agility: Player.agility,
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charisma: Player.charisma,
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intelligence: Player.intelligence,
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hacking_chance_mult: Player.hacking_chance_mult,
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hacking_speed_mult: Player.hacking_speed_mult,
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hacking_money_mult: Player.hacking_money_mult,
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hacking_grow_mult: Player.hacking_grow_mult,
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hacking_exp: Player.hacking_exp,
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strength_exp: Player.strength_exp,
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defense_exp: Player.defense_exp,
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dexterity_exp: Player.dexterity_exp,
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agility_exp: Player.agility_exp,
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charisma_exp: Player.charisma_exp,
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hacking_mult: Player.hacking_mult,
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strength_mult: Player.strength_mult,
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defense_mult: Player.defense_mult,
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dexterity_mult: Player.dexterity_mult,
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agility_mult: Player.agility_mult,
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charisma_mult: Player.charisma_mult,
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hacking_exp_mult: Player.hacking_exp_mult,
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strength_exp_mult: Player.strength_exp_mult,
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defense_exp_mult: Player.defense_exp_mult,
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dexterity_exp_mult: Player.dexterity_exp_mult,
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agility_exp_mult: Player.agility_exp_mult,
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charisma_exp_mult: Player.charisma_exp_mult,
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company_rep_mult: Player.company_rep_mult,
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faction_rep_mult: Player.faction_rep_mult,
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hacking_chance_mult: Player.mults.hacking_chance,
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mults: JSON.parse(JSON.stringify(Player.mults)),
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numPeopleKilled: Player.numPeopleKilled,
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money: Player.money,
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city: Player.city,
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location: Player.location,
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companyName: Player.companyName,
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crime_money_mult: Player.crime_money_mult,
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crime_success_mult: Player.crime_success_mult,
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work_money_mult: Player.work_money_mult,
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hacknet_node_money_mult: Player.hacknet_node_money_mult,
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hacknet_node_purchase_cost_mult: Player.hacknet_node_purchase_cost_mult,
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hacknet_node_ram_cost_mult: Player.hacknet_node_ram_cost_mult,
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hacknet_node_core_cost_mult: Player.hacknet_node_core_cost_mult,
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hacknet_node_level_cost_mult: Player.hacknet_node_level_cost_mult,
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hasWseAccount: Player.hasWseAccount,
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hasTixApiAccess: Player.hasTixApiAccess,
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has4SData: Player.has4SData,
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has4SDataTixApi: Player.has4SDataTixApi,
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bladeburner_max_stamina_mult: Player.bladeburner_max_stamina_mult,
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bladeburner_stamina_gain_mult: Player.bladeburner_stamina_gain_mult,
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bladeburner_analysis_mult: Player.bladeburner_analysis_mult,
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bladeburner_success_chance_mult: Player.bladeburner_success_chance_mult,
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bitNodeN: Player.bitNodeN,
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totalPlaytime: Player.totalPlaytime,
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playtimeSinceLastAug: Player.playtimeSinceLastAug,
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