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https://github.com/bitburner-official/bitburner-src.git
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v0.51.6 (#905)
* Make command `cd` without arguments an alias for `cd /` (#853) In most shells `cd` without arguments takes you to the home directory of the current user. I keep trying to do this due to muscle memory from working in terminals, so I figured I'd make it do something useful. There is no home directory in the game, but going to / is the closest thing we have, since that is the starting point for the user in the game. * Add new `backdoor` terminal command (#852) * Add the backdoor command to the terminal This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests * Add tab completion for backdoor command * Add help text for backdoor command * Change condition syntax to be more consistent with others * Extract reused code block so it is always called after actions * Update documentation for new backdoor command Modified references to manual hack as it isn't for factions anymore * Remove extra parenthesis * Rename manuallyHacked to backdoorInstalled * Fix typo * Change faction test messages to use backdoor instad of hack * Rename more instances of manuallyHacked * fixed typo in helptext of darkweb buy (#858) * Fix typos and unify descriptions of augmentations (#859) Made an attempt to... - give all "+rep% company/faction" the same text - make all augmentations with a single effect use a single line to describe the effect - make all effects end with a period * Made Cashroot starter kit display its tooltip with the money formatted properly and in gold * fix typo in docs (#860) * Initial code for Casino Card Deck implementation * Casino Blackjack Implementation * Update some tools (eslint, typescript) * Blackjack code cleanup * Update README_contribution * Update ScriptHelpers.js (#861) expand error message * More augmentation typo fixes (#862) * Add Netscript function getCurrentScript (#856) Add netscript function that returns the current script. * Added milestones menu to guide new players. (#865) Milestone menu * fix typos in milestones (#866) Co-authored-by: sschmidTU <s.schmid@phonicscore.com> * Corrupt location title when backdoor is installed (#864) * Add corruptableText component * Corrupt location title if backdoor is installed * Formatting * Add helper to check value of backdoorInstalled Helper could be oneline but it would make it less readable * Fix some formatting * Add settings option to disable text effects * Import useState * getRunningScript (#867) * Replaced getCurrentScript with getRunningScript * Bunch of smaller fixes (#904) Fix #884 Fix #879 Fix #878 Fix #876 Fix #874 Fix #873 Fix #887 Fix #891 Fix #895 * rework the early servers to be more noob friendly (#903) * v0.51.6 Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com> Co-authored-by: Jack <jackdewinter1@gmail.com> Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com> Co-authored-by: Pimvgd <Pimvgd@gmail.com> Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com> Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com> Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
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@@ -5,29 +5,22 @@
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import { Generic_fromJSON, Generic_toJSON, Reviver } from "../../utils/JSONReviver";
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export class MoneySourceTracker {
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// Initiatizes a MoneySourceTracker object from a JSON save state.
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static fromJSON(value: any): MoneySourceTracker {
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return Generic_fromJSON(MoneySourceTracker, value.data);
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}
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bladeburner: number = 0;
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casino: number = 0;
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class: number = 0;
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codingcontract: number = 0;
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corporation: number = 0;
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crime: number = 0;
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gang: number = 0;
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hacking: number = 0;
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hacknetnode: number = 0;
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hospitalization: number = 0;
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infiltration: number = 0;
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stock: number = 0;
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total: number = 0;
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work: number = 0;
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[key: string]: number | Function;
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constructor() {}
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bladeburner = 0;
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casino = 0;
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class = 0;
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codingcontract = 0;
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corporation = 0;
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crime = 0;
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gang = 0;
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hacking = 0;
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hacknetnode = 0;
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hospitalization = 0;
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infiltration = 0;
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stock = 0;
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total = 0;
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work = 0;
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// Record money earned
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record(amt: number, source: string): void {
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@@ -45,7 +38,7 @@ export class MoneySourceTracker {
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reset(): void {
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for (const prop in this) {
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if (typeof this[prop] === "number") {
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this[prop] = 0;
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(this[prop] as number) = 0;
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}
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}
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}
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@@ -54,6 +47,11 @@ export class MoneySourceTracker {
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toJSON(): any {
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return Generic_toJSON("MoneySourceTracker", this);
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}
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// Initiatizes a MoneySourceTracker object from a JSON save state.
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static fromJSON(value: any): MoneySourceTracker {
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return Generic_fromJSON(MoneySourceTracker, value.data);
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}
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}
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Reviver.constructors.MoneySourceTracker = MoneySourceTracker;
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