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https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-29 12:27:07 +02:00
v0.51.6 (#905)
* Make command `cd` without arguments an alias for `cd /` (#853) In most shells `cd` without arguments takes you to the home directory of the current user. I keep trying to do this due to muscle memory from working in terminals, so I figured I'd make it do something useful. There is no home directory in the game, but going to / is the closest thing we have, since that is the starting point for the user in the game. * Add new `backdoor` terminal command (#852) * Add the backdoor command to the terminal This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests * Add tab completion for backdoor command * Add help text for backdoor command * Change condition syntax to be more consistent with others * Extract reused code block so it is always called after actions * Update documentation for new backdoor command Modified references to manual hack as it isn't for factions anymore * Remove extra parenthesis * Rename manuallyHacked to backdoorInstalled * Fix typo * Change faction test messages to use backdoor instad of hack * Rename more instances of manuallyHacked * fixed typo in helptext of darkweb buy (#858) * Fix typos and unify descriptions of augmentations (#859) Made an attempt to... - give all "+rep% company/faction" the same text - make all augmentations with a single effect use a single line to describe the effect - make all effects end with a period * Made Cashroot starter kit display its tooltip with the money formatted properly and in gold * fix typo in docs (#860) * Initial code for Casino Card Deck implementation * Casino Blackjack Implementation * Update some tools (eslint, typescript) * Blackjack code cleanup * Update README_contribution * Update ScriptHelpers.js (#861) expand error message * More augmentation typo fixes (#862) * Add Netscript function getCurrentScript (#856) Add netscript function that returns the current script. * Added milestones menu to guide new players. (#865) Milestone menu * fix typos in milestones (#866) Co-authored-by: sschmidTU <s.schmid@phonicscore.com> * Corrupt location title when backdoor is installed (#864) * Add corruptableText component * Corrupt location title if backdoor is installed * Formatting * Add helper to check value of backdoorInstalled Helper could be oneline but it would make it less readable * Fix some formatting * Add settings option to disable text effects * Import useState * getRunningScript (#867) * Replaced getCurrentScript with getRunningScript * Bunch of smaller fixes (#904) Fix #884 Fix #879 Fix #878 Fix #876 Fix #874 Fix #873 Fix #887 Fix #891 Fix #895 * rework the early servers to be more noob friendly (#903) * v0.51.6 Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com> Co-authored-by: Jack <jackdewinter1@gmail.com> Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com> Co-authored-by: Pimvgd <Pimvgd@gmail.com> Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com> Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com> Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
This commit is contained in:
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-11
@@ -24,7 +24,7 @@ function toggleHeader(open: boolean, elems: HTMLElement[], links: HTMLElement[])
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elems[i].style.maxHeight = elems[i].scrollHeight + "px";
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} else {
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elems[i].style.opacity = "0";
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elems[i].style.maxHeight = null;
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elems[i].style.maxHeight = "";
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}
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}
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@@ -35,13 +35,13 @@ function toggleHeader(open: boolean, elems: HTMLElement[], links: HTMLElement[])
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links[i].style.pointerEvents = "auto";
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} else {
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links[i].style.opacity = "0";
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links[i].style.maxHeight = null;
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links[i].style.maxHeight = "";
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links[i].style.pointerEvents = "none";
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}
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}
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}
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export function initializeMainMenuHeaders(p: IPlayer, dev: boolean=false): boolean {
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export function initializeMainMenuHeaders(p: IPlayer, dev = false): boolean {
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function safeGetElement(id: string): HTMLElement {
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const elem: HTMLElement | null = document.getElementById(id);
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if (elem == null) {
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@@ -68,16 +68,16 @@ export function initializeMainMenuHeaders(p: IPlayer, dev: boolean=false): boole
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createProgram.style.display = p.firstProgramAvailable ? "list-item" : "none";
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this.classList.toggle("opened");
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(this as any).classList.toggle("opened");
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const elems: HTMLElement[] = [terminal, createScript, activeScripts, createProgram];
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const links: HTMLElement[] = [MainMenuLinks.Terminal!, MainMenuLinks.ScriptEditor!, MainMenuLinks.ActiveScripts!, MainMenuLinks.CreateProgram!];
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if (terminal.style.maxHeight) {
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toggleHeader(false, elems, links);
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createProgramNot!.style.display = "none";
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createProgramNot.style.display = "none";
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} else {
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toggleHeader(true, elems, links);
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createProgramNot!.style.display = "block"
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createProgramNot.style.display = "block"
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}
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}
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@@ -90,7 +90,7 @@ export function initializeMainMenuHeaders(p: IPlayer, dev: boolean=false): boole
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sleeves.style.display = p.sleeves.length > 0 ? "list-item" : "none";
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this.classList.toggle("opened");
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(this as any).classList.toggle("opened");
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const elems: HTMLElement[] = [stats, factions, augmentations, hacknetnodes, sleeves];
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const links: HTMLElement[] = [MainMenuLinks.Stats!, MainMenuLinks.Factions!, MainMenuLinks.Augmentations!, MainMenuLinks.HacknetNodes!, MainMenuLinks.Sleeves!];
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@@ -117,7 +117,7 @@ export function initializeMainMenuHeaders(p: IPlayer, dev: boolean=false): boole
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corporation.style.display = p.hasCorporation() ? "list-item" : "none";
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gang.style.display = p.inGang() ? "list-item" : "none";
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this.classList.toggle("opened");
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(this as any).classList.toggle("opened");
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const elems: HTMLElement[] = [city, travel, job, stockmarket, bladeburner, corporation, gang];
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const links: HTMLElement[] = [MainMenuLinks.City!, MainMenuLinks.Travel!, MainMenuLinks.Job!, MainMenuLinks.StockMarket!, MainMenuLinks.Bladeburner!, MainMenuLinks.Corporation!, MainMenuLinks.Gang!];
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@@ -129,13 +129,14 @@ export function initializeMainMenuHeaders(p: IPlayer, dev: boolean=false): boole
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}
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MainMenuHeaders.Help.onclick = function() {
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const milestones: HTMLElement = safeGetElement("milestones-tab");
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const tutorial: HTMLElement = safeGetElement("tutorial-tab");
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const options: HTMLElement = safeGetElement("options-tab");
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this.classList.toggle("opened");
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(this as any).classList.toggle("opened");
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const elems: HTMLElement[] = [tutorial, options];
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const links: HTMLElement[] = [MainMenuLinks.Tutorial!, MainMenuLinks.Options!];
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const elems: HTMLElement[] = [milestones, tutorial, options];
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const links: HTMLElement[] = [MainMenuLinks.Milestones!, MainMenuLinks.Tutorial!, MainMenuLinks.Options!];
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if (dev) {
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elems.push(safeGetElement("dev-tab"));
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@@ -19,6 +19,7 @@ interface IMainMenuLinks {
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Bladeburner: HTMLElement | null;
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Corporation: HTMLElement | null;
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Gang: HTMLElement | null;
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Milestones: HTMLElement | null;
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Tutorial: HTMLElement | null;
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Options: HTMLElement | null;
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DevMenu: HTMLElement | null;
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@@ -41,6 +42,7 @@ export const MainMenuLinks: IMainMenuLinks = {
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Bladeburner: null,
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Corporation: null,
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Gang: null,
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Milestones: null,
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Tutorial: null,
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Options: null,
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DevMenu: null,
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@@ -54,7 +56,7 @@ export function initializeMainMenuLinks(): boolean {
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throw new Error(`clearEventListeners() failed for element with id: ${id}`);
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}
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return elem!;
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return elem;
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}
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MainMenuLinks.Terminal = safeGetLink("terminal-menu-link");
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@@ -73,6 +75,7 @@ export function initializeMainMenuLinks(): boolean {
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MainMenuLinks.Bladeburner = safeGetLink("bladeburner-menu-link");
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MainMenuLinks.Corporation = safeGetLink("corporation-menu-link");
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MainMenuLinks.Gang = safeGetLink("gang-menu-link");
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MainMenuLinks.Milestones = safeGetLink("milestones-menu-link");
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MainMenuLinks.Tutorial = safeGetLink("tutorial-menu-link");
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MainMenuLinks.Options = document.getElementById("options-menu-link"); // This click listener is already set, so don't clear it
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MainMenuLinks.DevMenu = safeGetLink("dev-menu-link");
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