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https://github.com/bitburner-official/bitburner-src.git
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v0.51.6 (#905)
* Make command `cd` without arguments an alias for `cd /` (#853) In most shells `cd` without arguments takes you to the home directory of the current user. I keep trying to do this due to muscle memory from working in terminals, so I figured I'd make it do something useful. There is no home directory in the game, but going to / is the closest thing we have, since that is the starting point for the user in the game. * Add new `backdoor` terminal command (#852) * Add the backdoor command to the terminal This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests * Add tab completion for backdoor command * Add help text for backdoor command * Change condition syntax to be more consistent with others * Extract reused code block so it is always called after actions * Update documentation for new backdoor command Modified references to manual hack as it isn't for factions anymore * Remove extra parenthesis * Rename manuallyHacked to backdoorInstalled * Fix typo * Change faction test messages to use backdoor instad of hack * Rename more instances of manuallyHacked * fixed typo in helptext of darkweb buy (#858) * Fix typos and unify descriptions of augmentations (#859) Made an attempt to... - give all "+rep% company/faction" the same text - make all augmentations with a single effect use a single line to describe the effect - make all effects end with a period * Made Cashroot starter kit display its tooltip with the money formatted properly and in gold * fix typo in docs (#860) * Initial code for Casino Card Deck implementation * Casino Blackjack Implementation * Update some tools (eslint, typescript) * Blackjack code cleanup * Update README_contribution * Update ScriptHelpers.js (#861) expand error message * More augmentation typo fixes (#862) * Add Netscript function getCurrentScript (#856) Add netscript function that returns the current script. * Added milestones menu to guide new players. (#865) Milestone menu * fix typos in milestones (#866) Co-authored-by: sschmidTU <s.schmid@phonicscore.com> * Corrupt location title when backdoor is installed (#864) * Add corruptableText component * Corrupt location title if backdoor is installed * Formatting * Add helper to check value of backdoorInstalled Helper could be oneline but it would make it less readable * Fix some formatting * Add settings option to disable text effects * Import useState * getRunningScript (#867) * Replaced getCurrentScript with getRunningScript * Bunch of smaller fixes (#904) Fix #884 Fix #879 Fix #878 Fix #876 Fix #874 Fix #873 Fix #887 Fix #891 Fix #895 * rework the early servers to be more noob friendly (#903) * v0.51.6 Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com> Co-authored-by: Jack <jackdewinter1@gmail.com> Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com> Co-authored-by: Pimvgd <Pimvgd@gmail.com> Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com> Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com> Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
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@@ -27,7 +27,7 @@ getServer() Netscript Function
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sshPortOpen
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baseDifficulty
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hackDifficulty
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manuallyHacked
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backdoorInstalled
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minDifficulty
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moneyAvailable
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moneyMax
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88
doc/source/netscript/basicfunctions/getRunningScript.rst
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88
doc/source/netscript/basicfunctions/getRunningScript.rst
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@@ -0,0 +1,88 @@
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getRunningScript() Netscript Function
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=====================================
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.. js:function:: getRunningScript()
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:RAM cost: 0.3 GB
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:returns: Script object or null if not found
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The object has the following properties:
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.. code-block:: javascript
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{
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// Script arguments
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args
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// Script filename
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filename
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// This script's logs. An array of log entries
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logs
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// Flag indicating whether the logs have been updated since
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// the last time the UI was updated
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logUpd
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// Total amount of hacking experience earned from this script when offline
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offlineExpGained
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// Total amount of money made by this script when offline
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offlineMoneyMade
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// Number of seconds that the script has been running offline
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offlineRunningTime
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// Total amount of hacking experience earned from this script when online
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onlineExpGained
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// Total amount of money made by this script when online
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onlineMoneyMade
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// Number of seconds that this script has been running online
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onlineRunningTime
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// Process ID.
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pid
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// How much RAM this script uses for ONE thread
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ramUsage
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// IP of the server on which this script is running
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server
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// Number of threads that this script is running with
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threads
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}
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Examples:
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.. code-block:: javascript
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getRunningScript(); // get the current script.
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.. js:function:: getRunningScript(pid)
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:RAM cost: 0.3 GB
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:param number pid: PID of the script
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:returns: Script object or null if not found
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Examples:
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.. code-block:: javascript
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getRunningScript(42); // get the script with pid 42.
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.. js:function:: getRunningScript(fn, hostname[, args])
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:RAM cost: 0.3 GB
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:param number fn: filename of the target script
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:param number hostname: hostname of the server running the script
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:param number args: arguments to the script.
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:returns: Script object or null if not found
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Examples:
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.. code-block:: javascript
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getRunningScript("example.script", "home", "foodnstuff"); // get the script called "example.script" on "home" with argument "foodnstuff"
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@@ -40,7 +40,7 @@ isRunning() Netscript Function
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isRunning("foo.script", "joesguns", 1, 5, "test");
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.. js:function:: isRunning(scriptPid[, hostname=current hostname])
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.. js:function:: isRunning(scriptPid)
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:RAM cost: 0.1 GB
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:param number scriptPid: PID of the script to check.
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@@ -52,5 +52,3 @@ isRunning() Netscript Function
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.. code-block:: javascript
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isRunning(39);
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isRunning(39, getHostname());
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@@ -30,7 +30,7 @@ tail() Netscript Function
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// Open logs from foo.script on the foodnstuff server that was run with the arguments [1, "test"]
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tail("foo.script", "foodnstuff", 1, "test");
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.. js:function:: tail(scriptPid[, hostname=current hostname])
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.. js:function:: tail(scriptPid)
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:RAM cost: 0 GB
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:param number scriptPid: PID of the script to tail.
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@@ -46,3 +46,16 @@ tail() Netscript Function
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// Open logs from process with id 42 on the foodnstuff server
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tail(42, "foodnstuff");
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.. js:function:: tail()
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:RAM cost: 0 GB
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Opens the current script logs.
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Example:
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.. code-block:: javascript
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// Open the current script logs.
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tail();
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@@ -75,6 +75,7 @@ This includes information such as function signatures, what they do, and their r
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scriptKill() <basicfunctions/scriptKill>
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getScriptName() <basicfunctions/getScriptName>
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getScriptRam() <basicfunctions/getScriptRam>
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getRunningScript() <basicfunctions/getRunningScript>
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getHackTime() <basicfunctions/getHackTime>
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getGrowTime() <basicfunctions/getGrowTime>
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getWeakenTime() <basicfunctions/getWeakenTime>
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@@ -9,13 +9,12 @@ manualHack() Netscript Function
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If you are not in BitNode-4, then you must have Level 1 of Source-File 4 in order to use this function.
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This function will perform a manual hack on the server you are currently connected to.
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This is typically required to join factions.
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Examples:
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.. code-block:: javascript
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connect("CSEC");
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connect("foodnstuff");
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manualHack();
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.. warning::
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@@ -1,9 +1,13 @@
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softReset() Netscript Function
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===================================
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.. js:function:: softReset()
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.. js:function:: softReset([callbackScript])
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:RAM cost: 5 GB
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:param string cbScript:
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Optional callback script. This is a script that will automatically be
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run after the soft reset. This script will be run with no arguments and
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1 thread. It must be located on your home computer.
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If you are not in BitNode-4, then you must have Level 3 of Source-File 4 in order to use this function.
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