tighten messages types wth enums

This commit is contained in:
Olivier Gagnon
2022-04-13 11:10:56 -04:00
parent c21223ca40
commit 501b69bbc2
3 changed files with 10 additions and 25 deletions
+4 -21
View File
@@ -1,31 +1,14 @@
import { Reviver, Generic_toJSON, Generic_fromJSON } from "../utils/JSONReviver";
import { MessageFilenames } from "./MessageHelpers";
export class Message {
// Name of Message file
filename = "";
filename: MessageFilenames;
// The text contains in the Message
msg = "";
msg: string;
// Flag indicating whether this Message has been received by the player
recvd = false;
constructor(filename = "", msg = "") {
constructor(filename: MessageFilenames, msg: string) {
this.filename = filename;
this.msg = msg;
this.recvd = false;
}
// Serialize the current object to a JSON save state
toJSON(): any {
return Generic_toJSON("Message", this);
}
// Initializes a Message Object from a JSON save state
// eslint-disable-next-line @typescript-eslint/explicit-module-boundary-types
static fromJSON(value: any): Message {
return Generic_fromJSON(Message, value.data);
}
}
Reviver.constructors.Message = Message;