mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-20 00:04:22 +02:00
removing some of the classes
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@@ -1,7 +1,8 @@
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import React from "react";
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import { StdButton } from "../../ui/React/StdButton";
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import { Location } from "../../Locations/Location";
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import Grid from "@mui/material/Grid";
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import Typography from "@mui/material/Typography";
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import Button from "@mui/material/Button";
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interface IProps {
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Location: Location;
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@@ -52,37 +53,45 @@ export function Intro(props: IProps): React.ReactElement {
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<>
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<Grid container spacing={3}>
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<Grid item xs={10}>
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<h1>Infiltrating {props.Location.name}</h1>
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<Typography variant="h4">Infiltrating {props.Location.name}</Typography>
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</Grid>
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<Grid item xs={10}>
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<h2>Maximum level: {props.MaxLevel}</h2>
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<Typography variant="h5" color="primary">
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Maximum level: {props.MaxLevel}
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</Typography>
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</Grid>
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<Grid item xs={10}>
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<pre>[{coloredArrow(props.Difficulty)}]</pre>
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<pre>{` ^ ^ ^ ^`}</pre>
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<pre>{` Trivial Normal Hard Impossible`}</pre>
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<Typography sx={{ lineHeight: "1em", whiteSpace: "pre" }}>[{coloredArrow(props.Difficulty)}]</Typography>
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<Typography
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sx={{ lineHeight: "1em", whiteSpace: "pre" }}
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>{` ^ ^ ^ ^`}</Typography>
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<Typography
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sx={{ lineHeight: "1em", whiteSpace: "pre" }}
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>{` Trivial Normal Hard Impossible`}</Typography>
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</Grid>
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<Grid item xs={10}>
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<p>
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<Typography>
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Infiltration is a series of short minigames that get progressively harder. You take damage for failing them.
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Reaching the maximum level rewards you with intel you can trade for money or reputation.
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</p>
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</Typography>
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<br />
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<p>The minigames you play are randomly selected. It might take you few tries to get used to them.</p>
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<Typography>
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The minigames you play are randomly selected. It might take you few tries to get used to them.
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</Typography>
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<br />
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<p>No game require use of the mouse.</p>
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<Typography>No game require use of the mouse.</Typography>
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<br />
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<p>Spacebar is the default action/confirm button.</p>
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<Typography>Spacebar is the default action/confirm button.</Typography>
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<br />
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<p>Everything that uses arrow can also use WASD</p>
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<Typography>Everything that uses arrow can also use WASD</Typography>
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<br />
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<p>Sometimes the rest of the keyboard is used.</p>
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<Typography>Sometimes the rest of the keyboard is used.</Typography>
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</Grid>
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<Grid item xs={3}>
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<StdButton onClick={props.start} text={"Start"} />
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<Button onClick={props.start}>Start</Button>
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</Grid>
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<Grid item xs={3}>
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<StdButton onClick={props.cancel} text={"Cancel"} />
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<Button onClick={props.cancel}>Cancel</Button>
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</Grid>
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</Grid>
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</>
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