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https://github.com/bitburner-official/bitburner-src.git
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Finished location code refactor. Has not yet been tested
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/**
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* Implements functions for purchasing servers or purchasing more RAM for
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* the home computer
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*/
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import { BitNodeMultipliers } from "../BitNode/BitNodeMultipliers";
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import { CONSTANTS } from "../Constants";
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import { IPlayer } from "../PersonObjects/IPlayer";
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import { AddToAllServers } from "../Server/AllServers";
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import { Server } from "../Server/Server";
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import { dialogBoxCreate } from "../../utils/DialogBox";
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import { createRandomIp } from "../../utils/IPAddress";
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import { yesNoTxtInpBoxGetInput } from "../../utils/YesNoBox";
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import { isPowerOfTwo } from "../../utils/helpers/isPowerOfTwo";
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// Returns the cost of purchasing a server with the given RAM
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// Returns Infinity for invalid 'ram' arguments
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/**
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* @param ram Amount of RAM on purchased server (GB)
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* @returns Cost of purchasing the given server. Returns infinity for invalid arguments
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*/
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export function getPurchaseServerCost(ram: number) {
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const sanitizedRam = Math.round(ram);
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if (isNaN(sanitizedRam) || !isPowerOfTwo(sanitizedRam)) {
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return Infinity;
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}
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if (sanitizedRam > getPurchaseServerMaxRam()) {
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return Infinity;
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}
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return sanitizedRam * CONSTANTS.BaseCostFor1GBOfRamServer * BitNodeMultipliers.PurchasedServerCost;
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}
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export function getPurchaseServerLimit() {
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return Math.round(CONSTANTS.PurchasedServerLimit * BitNodeMultipliers.PurchasedServerLimit);
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}
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export function getPurchaseServerMaxRam() {
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const ram = Math.round(CONSTANTS.PurchasedServerMaxRam * BitNodeMultipliers.PurchasedServerMaxRam);
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// Round this to the nearest power of 2
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return 1 << 31 - Math.clz32(ram);
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}
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// Manually purchase a server (NOT through Netscript)
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export function purchaseServer(ram: number, p: IPlayer) {
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const cost = getPurchaseServerCost(ram);
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//Check if player has enough money
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if (!p.canAfford(cost)) {
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dialogBoxCreate("You don't have enough money to purchase this server!", false);
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return;
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}
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//Maximum server limit
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if (p.purchasedServers.length >= getPurchaseServerLimit()) {
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dialogBoxCreate("You have reached the maximum limit of " + getPurchaseServerLimit() + " servers. " +
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"You cannot purchase any more. You can " +
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"delete some of your purchased servers using the deleteServer() Netscript function in a script");
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return;
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}
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var hostname = yesNoTxtInpBoxGetInput();
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if (hostname == "") {
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dialogBoxCreate("You must enter a hostname for your new server!");
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return;
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}
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//Create server
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var newServ = new Server({
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ip:createRandomIp(), hostname:hostname, organizationName:"",
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isConnectedTo:false, adminRights:true, purchasedByPlayer:true, maxRam:ram
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});
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AddToAllServers(newServ);
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//Add to Player's purchasedServers array
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p.purchasedServers.push(newServ.ip);
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//Connect new server to home computer
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var homeComputer = p.getHomeComputer();
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homeComputer.serversOnNetwork.push(newServ.ip);
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newServ.serversOnNetwork.push(homeComputer.ip);
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p.loseMoney(cost);
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dialogBoxCreate("Server successfully purchased with hostname " + hostname);
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}
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// Manually upgrade RAM on home computer (NOT through Netscript)
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export function purchaseRamForHomeComputer(cost: number, p: IPlayer) {
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if (!p.canAfford(cost)) {
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dialogBoxCreate("You do not have enough money to purchase additional RAM for your home computer");
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return;
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}
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const homeComputer = p.getHomeComputer();
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if (homeComputer.maxRam >= CONSTANTS.HomeComputerMaxRam) {
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dialogBoxCreate(`You cannot upgrade your home computer RAM because it is at its maximum possible value`);
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return;
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}
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homeComputer.maxRam *= 2;
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p.loseMoney(cost);
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dialogBoxCreate("Purchased additional RAM for home computer! It now has " + homeComputer.maxRam + "GB of RAM.");
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}
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