Refactored Server() to take old init args in constructor. Removed Server.init(). Faction reputation is now exponential. Increased infiltration exp gains. DOM now loads before scripts

This commit is contained in:
danielyxie
2017-08-02 23:21:15 -05:00
parent c62639099a
commit 4a99c04772
12 changed files with 269 additions and 293 deletions
+1 -8
View File
@@ -83,7 +83,6 @@ var Engine = {
deleteMainMenuButton: null,
//Tutorial buttons
tutorialGettingStartedButton: null,
tutorialNetworkingButton: null,
tutorialHackingButton: null,
tutorialScriptsButton: null,
@@ -623,7 +622,7 @@ var Engine = {
},
displayTutorialContent: function() {
Engine.Clickables.tutorialGettingStartedButton.style.display = "block";
document.getElementById("tutorial-getting-started-link").style.display = "block";
Engine.Clickables.tutorialNetworkingButton.style.display = "block";
Engine.Clickables.tutorialHackingButton.style.display = "block";
Engine.Clickables.tutorialScriptsButton.style.display = "block";
@@ -640,7 +639,6 @@ var Engine = {
//Displays the text when a section of the Tutorial is opened
displayTutorialPage: function(text) {
Engine.Clickables.tutorialGettingStartedButton.style.display = "none";
Engine.Clickables.tutorialNetworkingButton.style.display = "none";
Engine.Clickables.tutorialHackingButton.style.display = "none";
Engine.Clickables.tutorialScriptsButton.style.display = "none";
@@ -1153,11 +1151,6 @@ var Engine = {
Engine.Display.scriptEditorText = document.getElementById("script-editor-text");
//Tutorial buttons
Engine.Clickables.tutorialGettingStartedButton = document.getElementById("tutorial-getting-started-link");
Engine.Clickables.tutorialGettingStartedButton.addEventListener("click", function() {
Engine.displayTutorialPage(CONSTANTS.TutorialGettingStartedText);
});
Engine.Clickables.tutorialNetworkingButton = document.getElementById("tutorial-networking-link");
Engine.Clickables.tutorialNetworkingButton.addEventListener("click", function() {
Engine.displayTutorialPage(CONSTANTS.TutorialNetworkingText);