New Hacknet Node Netscript API - initial commit

This commit is contained in:
danielyxie
2018-07-14 19:25:50 -05:00
parent 7923a17e78
commit 497186355f
9 changed files with 4675 additions and 4505 deletions
+1 -7
View File
@@ -8,8 +8,7 @@ import {loadFactions, Factions,
processPassiveFactionRepGain} from "./Faction";
import {FconfSettings, loadFconf} from "./Fconf";
import {loadAllGangs, AllGangs} from "./Gang";
import {processAllHacknetNodeEarnings,
createPlayerHacknetNodeWrappers} from "./HacknetNode";
import {processAllHacknetNodeEarnings} from "./HacknetNode";
import {loadMessages, initMessages, Messages} from "./Message";
import {Player, loadPlayer} from "./Player";
import {loadAllRunningScripts} from "./Script";
@@ -230,8 +229,6 @@ function loadGame(saveString) {
}
}
//Re-initialize Hacknet Node Wrappers
createPlayerHacknetNodeWrappers();
return true;
}
@@ -448,9 +445,6 @@ function loadImportedGame(saveObj, saveString) {
}
}
//Re-initialize Hacknet Node Wrappers
createPlayerHacknetNodeWrappers();
var popupId = "import-game-restart-game-notice";
var txt = createElement("p", {
innerText:"Imported game! I would suggest saving the game and then reloading the page " +