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IPVGO: Balance and improvements for offline bonus time cycles (#1356)
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@@ -115,7 +115,7 @@ export function GoGameboardWrapper({ showInstructions }: GoGameboardWrapperProps
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return;
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}
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const move = await makeAIMove(boardState);
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const move = await makeAIMove(boardState, false);
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if (move.type === GoPlayType.pass) {
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SnackbarEvents.emit(`The opponent passes their turn; It is now your turn to move.`, ToastVariant.WARNING, 4000);
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