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Fixed bugs with Prestige
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@@ -67,9 +67,7 @@ loadGame = function(saveObj) {
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}
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if (saveObj.hasOwnProperty("VersionSave")) {
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try {
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console.log("here");
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var ver = JSON.parse(saveObj.VersionSave, Reviver);
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console.log("version from save: " + ver);
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if (ver != CONSTANTS.Version) {
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createNewUpdateText();
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}
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