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SETTINGS: add tailRenderInterval (#1107)
currently tails are on a static rerender time of 1000ms there are ways to force a rerender with ns.moveTail / ns.resizeTail but i dont know why this shouldnt be a setting set by the player currently its static set on creation of the tail window but that could be expanded to allow setting it per script and maybe through a ns function
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@@ -9,18 +9,18 @@ Write data to a port.
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**Signature:**
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```typescript
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write(value: string | number): PortData | null;
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write(value: any): any;
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```
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## Parameters
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| Parameter | Type | Description |
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| --- | --- | --- |
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| value | string \| number | |
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| value | any | Data to write, it's cloned with structuredClone(). |
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**Returns:**
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[PortData](./bitburner.portdata.md) \| null
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any
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The data popped off the queue if it was full.
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