IPVGO: Improve favor gain from wins to balance around the rep value of favor (#2131)

This commit is contained in:
Michael Ficocelli
2025-05-17 05:36:58 -04:00
committed by GitHub
parent 2b8c008be1
commit 4749acdd4f
19 changed files with 79 additions and 51 deletions
+2 -3
View File
@@ -24,7 +24,7 @@ import { companyNameAsLocationName } from "../../Company/utils";
import { JobSummary } from "../../Company/ui/JobSummary";
import { StatsTable } from "../../ui/React/StatsTable";
import { JobListings } from "../../Company/ui/JobListings";
import { calculateFavorAfterResetting } from "../../Faction/formulas/favor";
import { addRepToFavor } from "../../Faction/formulas/favor";
interface IProps {
companyName: CompanyName;
@@ -101,8 +101,7 @@ export function CompanyLocation(props: IProps): React.ReactElement {
key="repLabel"
title={
<>
You will have{" "}
<Favor favor={calculateFavorAfterResetting(company.favor, company.playerReputation)} /> company
You will have <Favor favor={addRepToFavor(company.favor, company.playerReputation)} /> company
favor upon resetting after installing Augmentations
</>
}