mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-21 08:42:53 +02:00
UI: LogBox overhaul (#508)
This commit is contained in:
@@ -0,0 +1,826 @@
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import React from "react";
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import { NetscriptContext } from "./APIWrapper";
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import { WorkerScript } from "./WorkerScript";
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import { killWorkerScript } from "./killWorkerScript";
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import { GetAllServers, GetServer } from "../Server/AllServers";
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import { Player } from "@player";
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import { ScriptDeath } from "./ScriptDeath";
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import { formatExp, formatMoney, formatRam, formatThreads } from "../ui/formatNumber";
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import { ScriptArg } from "./ScriptArg";
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import { CityName } from "../Enums";
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import { BasicHGWOptions, RunningScript as IRunningScript, Person as IPerson, Server as IServer } from "@nsdefs";
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import { Server } from "../Server/Server";
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import {
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calculateHackingChance,
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calculateHackingExpGain,
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calculateHackingTime,
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calculatePercentMoneyHacked,
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} from "../Hacking";
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import { netscriptCanHack } from "../Hacking/netscriptCanHack";
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import { convertTimeMsToTimeElapsedString } from "../utils/StringHelperFunctions";
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import { BitNodeMultipliers } from "../BitNode/BitNodeMultipliers";
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import { CONSTANTS } from "../Constants";
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import { influenceStockThroughServerHack } from "../StockMarket/PlayerInfluencing";
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import { PortNumber } from "../NetscriptPort";
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import { FormulaGang } from "../Gang/formulas/formulas";
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import { GangMember } from "../Gang/GangMember";
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import { GangMemberTask } from "../Gang/GangMemberTask";
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import { RunningScript } from "../Script/RunningScript";
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import { toNative } from "../NetscriptFunctions/toNative";
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import { ScriptIdentifier } from "./ScriptIdentifier";
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import { findRunningScripts, findRunningScriptByPid } from "../Script/ScriptHelpers";
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import { arrayToString } from "../utils/helpers/ArrayHelpers";
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import { HacknetServer } from "../Hacknet/HacknetServer";
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import { BaseServer } from "../Server/BaseServer";
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import { dialogBoxCreate } from "../ui/React/DialogBox";
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import { checkEnum } from "../utils/helpers/enum";
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import { RamCostConstants } from "./RamCostGenerator";
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import { isPositiveInteger, PositiveInteger, Unknownify } from "../types";
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import { Engine } from "../engine";
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import { resolveFilePath, FilePath } from "../Paths/FilePath";
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import { hasScriptExtension, ScriptFilePath } from "../Paths/ScriptFilePath";
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import { CustomBoundary } from "../ui/Components/CustomBoundary";
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export const helpers = {
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string,
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number,
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positiveInteger,
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scriptArgs,
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runOptions,
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argsToString,
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makeBasicErrorMsg,
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makeRuntimeErrorMsg,
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resolveNetscriptRequestedThreads,
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checkEnvFlags,
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checkSingularityAccess,
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netscriptDelay,
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updateDynamicRam,
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city,
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getServer,
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scriptIdentifier,
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hack,
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portNumber,
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person,
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server,
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gang,
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gangMember,
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gangTask,
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log,
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filePath,
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scriptPath,
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getRunningScript,
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getRunningScriptsByArgs,
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getCannotFindRunningScriptErrorMessage,
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createPublicRunningScript,
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failOnHacknetServer,
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};
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// RunOptions with non-optional, type-validated members, for passing between internal functions.
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export interface CompleteRunOptions {
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threads: PositiveInteger;
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temporary: boolean;
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ramOverride?: number;
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preventDuplicates: boolean;
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}
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export function assertMember<T extends string>(
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ctx: NetscriptContext,
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obj: Record<string, T> | T[],
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typeName: string,
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argName: string,
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v: unknown,
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): asserts v is T {
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assertString(ctx, argName, v);
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if (!checkEnum(obj, v)) throw makeRuntimeErrorMsg(ctx, `${argName}: ${v} is not a valid ${typeName}.`, "TYPE");
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}
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export function assertString(ctx: NetscriptContext, argName: string, v: unknown): asserts v is string {
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if (typeof v !== "string")
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throw makeRuntimeErrorMsg(ctx, `${argName} expected to be a string. ${debugType(v)}`, "TYPE");
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}
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/** Will probably remove the below function in favor of a different approach to object type assertion.
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* This method cannot be used to handle optional properties. */
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export function assertObjectType<T extends object>(
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ctx: NetscriptContext,
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name: string,
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obj: unknown,
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desiredObject: T,
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): asserts obj is T {
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if (typeof obj !== "object" || obj === null) {
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throw makeRuntimeErrorMsg(
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ctx,
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`Type ${obj === null ? "null" : typeof obj} provided for ${name}. Must be an object.`,
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"TYPE",
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);
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}
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for (const [key, val] of Object.entries(desiredObject)) {
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if (!Object.hasOwn(obj, key)) {
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throw makeRuntimeErrorMsg(
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ctx,
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`Object provided for argument ${name} is missing required property ${key}.`,
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"TYPE",
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);
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}
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const objVal = (obj as Record<string, unknown>)[key];
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if (typeof val !== typeof objVal) {
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throw makeRuntimeErrorMsg(
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ctx,
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`Incorrect type ${typeof objVal} provided for property ${key} on ${name} argument. Should be type ${typeof val}.`,
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"TYPE",
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);
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}
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}
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}
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const userFriendlyString = (v: unknown): string => {
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const clip = (s: string): string => {
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if (s.length > 15) return s.slice(0, 12) + "...";
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return s;
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};
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if (typeof v === "number") return String(v);
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if (typeof v === "string") {
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if (v === "") return "empty string";
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return `'${clip(v)}'`;
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}
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const json = JSON.stringify(v);
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if (!json) return "???";
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return `'${clip(json)}'`;
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};
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const debugType = (v: unknown): string => {
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if (v === null) return `Is null.`;
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if (v === undefined) return "Is undefined.";
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if (typeof v === "function") return "Is a function.";
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return `Is of type '${typeof v}', value: ${userFriendlyString(v)}`;
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};
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/** Convert a provided value v for argument argName to string. If it wasn't originally a string or number, throw. */
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function string(ctx: NetscriptContext, argName: string, v: unknown): string {
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if (typeof v === "number") v = v + ""; // cast to string;
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assertString(ctx, argName, v);
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return v;
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}
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/** Convert provided value v for argument argName to number. Throw if could not convert to a non-NaN number. */
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function number(ctx: NetscriptContext, argName: string, v: unknown): number {
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if (typeof v === "string") {
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const x = parseFloat(v);
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if (!isNaN(x)) return x; // otherwise it wasn't even a string representing a number.
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} else if (typeof v === "number") {
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if (isNaN(v)) throw makeRuntimeErrorMsg(ctx, `'${argName}' is NaN.`);
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return v;
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}
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throw makeRuntimeErrorMsg(ctx, `'${argName}' should be a number. ${debugType(v)}`, "TYPE");
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}
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/** Convert provided value v for argument argName to a positive integer, throwing if it looks like something else. */
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function positiveInteger(ctx: NetscriptContext, argName: string, v: unknown): PositiveInteger {
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const n = number(ctx, argName, v);
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if (!isPositiveInteger(n)) {
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throw makeRuntimeErrorMsg(ctx, `${argName} should be a positive integer, was ${n}`, "TYPE");
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}
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return n;
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}
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/** Returns args back if it is a ScriptArg[]. Throws an error if it is not. */
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function scriptArgs(ctx: NetscriptContext, args: unknown) {
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if (!isScriptArgs(args)) throw makeRuntimeErrorMsg(ctx, "'args' is not an array of script args", "TYPE");
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return args;
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}
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function runOptions(ctx: NetscriptContext, threadOrOption: unknown): CompleteRunOptions {
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const result: CompleteRunOptions = {
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threads: 1 as PositiveInteger,
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temporary: false,
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preventDuplicates: false,
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};
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function checkThreads(threads: unknown, argName: string) {
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if (threads !== null && threads !== undefined) {
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result.threads = positiveInteger(ctx, argName, threads);
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}
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}
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if (typeof threadOrOption !== "object" || threadOrOption === null) {
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checkThreads(threadOrOption, "threads");
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return result;
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}
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// Safe assertion since threadOrOption type has been narrowed to a non-null object
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const options = threadOrOption as Unknownify<CompleteRunOptions>;
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checkThreads(options.threads, "RunOptions.threads");
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result.temporary = !!options.temporary;
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result.preventDuplicates = !!options.preventDuplicates;
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if (options.ramOverride !== undefined && options.ramOverride !== null) {
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result.ramOverride = number(ctx, "RunOptions.ramOverride", options.ramOverride);
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if (result.ramOverride < RamCostConstants.Base) {
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throw makeRuntimeErrorMsg(
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ctx,
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`RunOptions.ramOverride must be >= baseCost (${RamCostConstants.Base}), was ${result.ramOverride}`,
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);
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}
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}
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return result;
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}
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/** Convert multiple arguments for tprint or print into a single string. */
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function argsToString(args: unknown[]): string {
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let out = "";
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for (let arg of args) {
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if (arg === null) {
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out += "null";
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continue;
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}
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if (arg === undefined) {
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out += "undefined";
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continue;
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}
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arg = toNative(arg);
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out += typeof arg === "object" ? JSON.stringify(arg) : `${arg}`;
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}
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return out;
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}
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/** Creates an error message string containing hostname, scriptname, and the error message msg */
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function makeBasicErrorMsg(ws: WorkerScript | ScriptDeath, msg: string, type = "RUNTIME"): string {
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if (ws instanceof WorkerScript) {
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for (const [scriptUrl, script] of ws.scriptRef.dependencies) {
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msg = msg.replace(new RegExp(scriptUrl, "g"), script.filename);
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}
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}
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return `${type} ERROR\n${ws.name}@${ws.hostname} (PID - ${ws.pid})\n\n${msg}`;
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}
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/** Creates an error message string with a stack trace. */
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function makeRuntimeErrorMsg(ctx: NetscriptContext, msg: string, type = "RUNTIME"): string {
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const errstack = new Error().stack;
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if (errstack === undefined) throw new Error("how did we not throw an error?");
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const stack = errstack.split("\n").slice(1);
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const ws = ctx.workerScript;
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const caller = ctx.functionPath;
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const userstack = [];
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for (const stackline of stack) {
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const filename = (() => {
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// Check urls for dependencies
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for (const [url, script] of ws.scriptRef.dependencies) if (stackline.includes(url)) return script.filename;
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// Check for filenames directly if no URL found
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if (stackline.includes(ws.scriptRef.filename)) return ws.scriptRef.filename;
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for (const script of ws.scriptRef.dependencies.values()) {
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if (stackline.includes(script.filename)) return script.filename;
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}
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})();
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if (!filename) continue;
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let call = { line: "-1", func: "unknown" };
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const chromeCall = parseChromeStackline(stackline);
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if (chromeCall) {
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call = chromeCall;
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}
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const firefoxCall = parseFirefoxStackline(stackline);
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if (firefoxCall) {
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call = firefoxCall;
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}
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userstack.push(`${filename}:L${call.line}@${call.func}`);
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}
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log(ctx, () => msg);
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let rejectMsg = `${caller}: ${msg}`;
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if (userstack.length !== 0) rejectMsg += `\n\nStack:\n${userstack.join("\n")}`;
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return makeBasicErrorMsg(ws, rejectMsg, type);
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interface ILine {
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line: string;
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func: string;
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}
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function parseChromeStackline(line: string): ILine | null {
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const lineMatch = line.match(/.*:(\d+):\d+.*/);
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const funcMatch = line.match(/.*at (.+) \(.*/);
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if (lineMatch && funcMatch) return { line: lineMatch[1], func: funcMatch[1] };
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return null;
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}
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function parseFirefoxStackline(line: string): ILine | null {
|
||||
const lineMatch = line.match(/.*:(\d+):\d+$/);
|
||||
const lio = line.lastIndexOf("@");
|
||||
if (lineMatch && lio !== -1) return { line: lineMatch[1], func: line.slice(0, lio) };
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return null;
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||||
}
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}
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|
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/** Validate requested number of threads for h/g/w options */
|
||||
function resolveNetscriptRequestedThreads(ctx: NetscriptContext, requestedThreads?: number): number {
|
||||
const threads = ctx.workerScript.scriptRef.threads;
|
||||
if (!requestedThreads) {
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||||
return isNaN(threads) || threads < 1 ? 1 : threads;
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||||
}
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||||
const requestedThreadsAsInt = requestedThreads | 0;
|
||||
if (isNaN(requestedThreads) || requestedThreadsAsInt < 1) {
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||||
throw makeRuntimeErrorMsg(ctx, `Invalid thread count: ${requestedThreads}. Threads must be a positive number.`);
|
||||
}
|
||||
if (requestedThreadsAsInt > threads) {
|
||||
throw makeRuntimeErrorMsg(
|
||||
ctx,
|
||||
`Too many threads requested by ${ctx.function}. Requested: ${requestedThreads}. Has: ${threads}.`,
|
||||
);
|
||||
}
|
||||
return requestedThreadsAsInt;
|
||||
}
|
||||
|
||||
/** Validate singularity access by throwing an error if the player does not have access. */
|
||||
function checkSingularityAccess(ctx: NetscriptContext): void {
|
||||
if (Player.bitNodeN !== 4 && Player.sourceFileLvl(4) === 0) {
|
||||
throw makeRuntimeErrorMsg(
|
||||
ctx,
|
||||
`This singularity function requires Source-File 4 to run. A power up you obtain later in the game.
|
||||
It will be very obvious when and how you can obtain it.`,
|
||||
"API ACCESS",
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/** Create an error if a script is dead or if concurrent ns function calls are made */
|
||||
function checkEnvFlags(ctx: NetscriptContext): void {
|
||||
const ws = ctx.workerScript;
|
||||
if (ws.env.stopFlag) {
|
||||
log(ctx, () => "Failed to run due to script being killed.");
|
||||
throw new ScriptDeath(ws);
|
||||
}
|
||||
if (ws.env.runningFn && ctx.function !== "asleep") {
|
||||
log(ctx, () => "Failed to run due to failed concurrency check.");
|
||||
const err = makeRuntimeErrorMsg(
|
||||
ctx,
|
||||
`Concurrent calls to Netscript functions are not allowed!
|
||||
Did you forget to await hack(), grow(), or some other
|
||||
promise-returning function?
|
||||
Currently running: ${ws.env.runningFn} tried to run: ${ctx.function}`,
|
||||
"CONCURRENCY",
|
||||
);
|
||||
killWorkerScript(ws);
|
||||
throw err;
|
||||
}
|
||||
}
|
||||
|
||||
/** Set a timeout for performing a task, mark the script as busy in the meantime. */
|
||||
function netscriptDelay(ctx: NetscriptContext, time: number): Promise<void> {
|
||||
const ws = ctx.workerScript;
|
||||
return new Promise(function (resolve, reject) {
|
||||
ws.delay = window.setTimeout(() => {
|
||||
ws.delay = null;
|
||||
ws.delayReject = undefined;
|
||||
ws.env.runningFn = "";
|
||||
if (ws.env.stopFlag) reject(new ScriptDeath(ws));
|
||||
else resolve();
|
||||
}, time);
|
||||
ws.delayReject = reject;
|
||||
ws.env.runningFn = ctx.function;
|
||||
});
|
||||
}
|
||||
|
||||
/** Adds to dynamic ram cost when calling new ns functions from a script */
|
||||
function updateDynamicRam(ctx: NetscriptContext, ramCost: number): void {
|
||||
const ws = ctx.workerScript;
|
||||
const fnName = ctx.function;
|
||||
if (ws.dynamicLoadedFns[fnName]) return;
|
||||
ws.dynamicLoadedFns[fnName] = true;
|
||||
|
||||
ws.dynamicRamUsage = Math.min(ws.dynamicRamUsage + ramCost, RamCostConstants.Max);
|
||||
if (ws.dynamicRamUsage > 1.01 * ws.scriptRef.ramUsage) {
|
||||
log(ctx, () => "Insufficient static ram available.");
|
||||
const err = makeRuntimeErrorMsg(
|
||||
ctx,
|
||||
`Dynamic RAM usage calculated to be greater than RAM allocation.
|
||||
This is probably because you somehow circumvented the static RAM calculation.
|
||||
|
||||
Threads: ${ws.scriptRef.threads}
|
||||
Dynamic RAM Usage: ${formatRam(ws.dynamicRamUsage)} per thread
|
||||
RAM Allocation: ${formatRam(ws.scriptRef.ramUsage)} per thread
|
||||
|
||||
One of these could be the reason:
|
||||
* Using eval() to get a reference to a ns function
|
||||
\u00a0\u00a0const myScan = eval('ns.scan');
|
||||
|
||||
* Using map access to do the same
|
||||
\u00a0\u00a0const myScan = ns['scan'];
|
||||
|
||||
* Using RunOptions.ramOverride to set a smaller allocation than needed
|
||||
|
||||
Sorry :(`,
|
||||
"RAM USAGE",
|
||||
);
|
||||
killWorkerScript(ws);
|
||||
throw err;
|
||||
}
|
||||
}
|
||||
|
||||
/** Validates the input v as being a CityName. Throws an error if it is not. */
|
||||
function city(ctx: NetscriptContext, argName: string, v: unknown): CityName {
|
||||
if (typeof v !== "string" || !checkEnum(CityName, v))
|
||||
throw makeRuntimeErrorMsg(ctx, `${argName} should be a city name.`);
|
||||
return v;
|
||||
}
|
||||
|
||||
function scriptIdentifier(
|
||||
ctx: NetscriptContext,
|
||||
scriptID: unknown,
|
||||
_hostname: unknown,
|
||||
_args: unknown,
|
||||
): ScriptIdentifier {
|
||||
const ws = ctx.workerScript;
|
||||
// Provide the pid for the current script if no identifier provided
|
||||
if (scriptID === undefined) return ws.pid;
|
||||
if (typeof scriptID === "number") return scriptID;
|
||||
if (typeof scriptID === "string") {
|
||||
const hostname = _hostname === undefined ? ctx.workerScript.hostname : string(ctx, "hostname", _hostname);
|
||||
const args = _args === undefined ? [] : scriptArgs(ctx, _args);
|
||||
return {
|
||||
scriptname: scriptID,
|
||||
hostname,
|
||||
args,
|
||||
};
|
||||
}
|
||||
throw makeRuntimeErrorMsg(ctx, "An unknown type of input was provided as a script identifier.", "TYPE");
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the Server for a specific hostname/ip, throwing an error
|
||||
* if the server doesn't exist.
|
||||
* @param {NetscriptContext} ctx - Context from which getServer is being called. For logging purposes.
|
||||
* @param {string} hostname - Hostname of the server
|
||||
* @returns {BaseServer} The specified server as a BaseServer
|
||||
*/
|
||||
function getServer(ctx: NetscriptContext, hostname: string) {
|
||||
const server = GetServer(hostname);
|
||||
if (server == null) {
|
||||
const str = hostname === "" ? "'' (empty string)" : "'" + hostname + "'";
|
||||
throw makeRuntimeErrorMsg(ctx, `Invalid hostname: ${str}`);
|
||||
}
|
||||
return server;
|
||||
}
|
||||
|
||||
function isScriptArgs(args: unknown): args is ScriptArg[] {
|
||||
const isScriptArg = (arg: unknown) => typeof arg === "string" || typeof arg === "number" || typeof arg === "boolean";
|
||||
return Array.isArray(args) && args.every(isScriptArg);
|
||||
}
|
||||
|
||||
function hack(
|
||||
ctx: NetscriptContext,
|
||||
hostname: string,
|
||||
manual: boolean,
|
||||
{ threads: requestedThreads, stock, additionalMsec: requestedSec }: BasicHGWOptions = {},
|
||||
): Promise<number> {
|
||||
const ws = ctx.workerScript;
|
||||
const threads = helpers.resolveNetscriptRequestedThreads(ctx, requestedThreads);
|
||||
const additionalMsec = number(ctx, "opts.additionalMsec", requestedSec ?? 0);
|
||||
if (additionalMsec < 0) {
|
||||
throw makeRuntimeErrorMsg(ctx, `additionalMsec must be non-negative, got ${additionalMsec}`);
|
||||
}
|
||||
const server = getServer(ctx, hostname);
|
||||
if (!(server instanceof Server)) {
|
||||
throw makeRuntimeErrorMsg(ctx, "Cannot be executed on this server.");
|
||||
}
|
||||
|
||||
// Calculate the hacking time
|
||||
// This is in seconds
|
||||
const hackingTime = calculateHackingTime(server, Player) + additionalMsec / 1000.0;
|
||||
|
||||
// No root access or skill level too low
|
||||
const canHack = netscriptCanHack(server);
|
||||
if (!canHack.res) {
|
||||
throw makeRuntimeErrorMsg(ctx, canHack.msg || "");
|
||||
}
|
||||
|
||||
log(
|
||||
ctx,
|
||||
() =>
|
||||
`Executing on '${server.hostname}' in ${convertTimeMsToTimeElapsedString(
|
||||
hackingTime * 1000,
|
||||
true,
|
||||
)} (t=${formatThreads(threads)})`,
|
||||
);
|
||||
|
||||
return helpers.netscriptDelay(ctx, hackingTime * 1000).then(function () {
|
||||
const hackChance = calculateHackingChance(server, Player);
|
||||
const rand = Math.random();
|
||||
let expGainedOnSuccess = calculateHackingExpGain(server, Player) * threads;
|
||||
const expGainedOnFailure = expGainedOnSuccess / 4;
|
||||
if (rand < hackChance) {
|
||||
// Success!
|
||||
const percentHacked = calculatePercentMoneyHacked(server, Player);
|
||||
let maxThreadNeeded = Math.ceil(1 / percentHacked);
|
||||
if (isNaN(maxThreadNeeded)) {
|
||||
// Server has a 'max money' of 0 (probably). We'll set this to an arbitrarily large value
|
||||
maxThreadNeeded = 1e6;
|
||||
}
|
||||
|
||||
let moneyDrained = Math.floor(server.moneyAvailable * percentHacked) * threads;
|
||||
|
||||
// Over-the-top safety checks
|
||||
if (moneyDrained <= 0) {
|
||||
moneyDrained = 0;
|
||||
expGainedOnSuccess = expGainedOnFailure;
|
||||
}
|
||||
if (moneyDrained > server.moneyAvailable) {
|
||||
moneyDrained = server.moneyAvailable;
|
||||
}
|
||||
server.moneyAvailable -= moneyDrained;
|
||||
if (server.moneyAvailable < 0) {
|
||||
server.moneyAvailable = 0;
|
||||
}
|
||||
|
||||
let moneyGained = moneyDrained * BitNodeMultipliers.ScriptHackMoneyGain;
|
||||
if (manual) {
|
||||
moneyGained = moneyDrained * BitNodeMultipliers.ManualHackMoney;
|
||||
}
|
||||
|
||||
Player.gainMoney(moneyGained, "hacking");
|
||||
ws.scriptRef.onlineMoneyMade += moneyGained;
|
||||
Player.scriptProdSinceLastAug += moneyGained;
|
||||
ws.scriptRef.recordHack(server.hostname, moneyGained, threads);
|
||||
Player.gainHackingExp(expGainedOnSuccess);
|
||||
if (manual) Player.gainIntelligenceExp(0.005);
|
||||
ws.scriptRef.onlineExpGained += expGainedOnSuccess;
|
||||
log(
|
||||
ctx,
|
||||
() =>
|
||||
`Successfully hacked '${server.hostname}' for ${formatMoney(moneyGained)} and ${formatExp(
|
||||
expGainedOnSuccess,
|
||||
)} exp (t=${formatThreads(threads)})`,
|
||||
);
|
||||
server.fortify(CONSTANTS.ServerFortifyAmount * Math.min(threads, maxThreadNeeded));
|
||||
if (stock) {
|
||||
influenceStockThroughServerHack(server, moneyDrained);
|
||||
}
|
||||
if (manual) {
|
||||
server.backdoorInstalled = true;
|
||||
// Manunally check for faction invites
|
||||
Engine.Counters.checkFactionInvitations = 0;
|
||||
Engine.checkCounters();
|
||||
}
|
||||
return moneyGained;
|
||||
} else {
|
||||
// Player only gains 25% exp for failure?
|
||||
Player.gainHackingExp(expGainedOnFailure);
|
||||
ws.scriptRef.onlineExpGained += expGainedOnFailure;
|
||||
log(
|
||||
ctx,
|
||||
() =>
|
||||
`Failed to hack '${server.hostname}'. Gained ${formatExp(expGainedOnFailure)} exp (t=${formatThreads(
|
||||
threads,
|
||||
)})`,
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function portNumber(ctx: NetscriptContext, _n: unknown): PortNumber {
|
||||
const n = positiveInteger(ctx, "portNumber", _n);
|
||||
if (n > CONSTANTS.NumNetscriptPorts) {
|
||||
throw makeRuntimeErrorMsg(
|
||||
ctx,
|
||||
`Trying to use an invalid port: ${n}. Must be less or equal to ${CONSTANTS.NumNetscriptPorts}.`,
|
||||
);
|
||||
}
|
||||
return n as PortNumber;
|
||||
}
|
||||
|
||||
function person(ctx: NetscriptContext, p: unknown): IPerson {
|
||||
const fakePerson = {
|
||||
hp: undefined,
|
||||
exp: undefined,
|
||||
mults: undefined,
|
||||
city: undefined,
|
||||
};
|
||||
const error = missingKey(fakePerson, p);
|
||||
if (error) throw makeRuntimeErrorMsg(ctx, `person should be a Person.\n${error}`, "TYPE");
|
||||
return p as IPerson;
|
||||
}
|
||||
|
||||
function server(ctx: NetscriptContext, s: unknown): IServer {
|
||||
const fakeServer = {
|
||||
hostname: undefined,
|
||||
ip: undefined,
|
||||
sshPortOpen: undefined,
|
||||
ftpPortOpen: undefined,
|
||||
smtpPortOpen: undefined,
|
||||
httpPortOpen: undefined,
|
||||
sqlPortOpen: undefined,
|
||||
hasAdminRights: undefined,
|
||||
cpuCores: undefined,
|
||||
isConnectedTo: undefined,
|
||||
ramUsed: undefined,
|
||||
maxRam: undefined,
|
||||
organizationName: undefined,
|
||||
purchasedByPlayer: undefined,
|
||||
};
|
||||
const error = missingKey(fakeServer, s);
|
||||
if (error) throw makeRuntimeErrorMsg(ctx, `server should be a Server.\n${error}`, "TYPE");
|
||||
return s as IServer;
|
||||
}
|
||||
|
||||
function missingKey(expect: object, actual: unknown): string | false {
|
||||
if (typeof actual !== "object" || actual === null) {
|
||||
return `Expected to be an object, was ${actual === null ? "null" : typeof actual}.`;
|
||||
}
|
||||
for (const key in expect) {
|
||||
if (!(key in actual)) return `Property ${key} was expected but not present.`;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
function gang(ctx: NetscriptContext, g: unknown): FormulaGang {
|
||||
const error = missingKey({ respect: 0, territory: 0, wantedLevel: 0 }, g);
|
||||
if (error) throw makeRuntimeErrorMsg(ctx, `gang should be a Gang.\n${error}`, "TYPE");
|
||||
return g as FormulaGang;
|
||||
}
|
||||
|
||||
function gangMember(ctx: NetscriptContext, m: unknown): GangMember {
|
||||
const error = missingKey(new GangMember(), m);
|
||||
if (error) throw makeRuntimeErrorMsg(ctx, `member should be a GangMember.\n${error}`, "TYPE");
|
||||
return m as GangMember;
|
||||
}
|
||||
|
||||
function gangTask(ctx: NetscriptContext, t: unknown): GangMemberTask {
|
||||
const error = missingKey(new GangMemberTask("", "", false, false, { hackWeight: 100 }), t);
|
||||
if (error) throw makeRuntimeErrorMsg(ctx, `task should be a GangMemberTask.\n${error}`, "TYPE");
|
||||
return t as GangMemberTask;
|
||||
}
|
||||
|
||||
function log(ctx: NetscriptContext, message: () => string) {
|
||||
ctx.workerScript.log(ctx.functionPath, message);
|
||||
}
|
||||
|
||||
export function filePath(ctx: NetscriptContext, argName: string, filename: unknown): FilePath {
|
||||
assertString(ctx, argName, filename);
|
||||
const path = resolveFilePath(filename, ctx.workerScript.name);
|
||||
if (path) return path;
|
||||
throw makeRuntimeErrorMsg(ctx, `Invalid ${argName}, was not a valid path: ${filename}`);
|
||||
}
|
||||
|
||||
export function scriptPath(ctx: NetscriptContext, argName: string, filename: unknown): ScriptFilePath {
|
||||
const path = filePath(ctx, argName, filename);
|
||||
if (hasScriptExtension(path)) return path;
|
||||
throw makeRuntimeErrorMsg(ctx, `Invalid ${argName}, must be a script: ${filename}`);
|
||||
}
|
||||
|
||||
/**
|
||||
* Searches for and returns the RunningScript objects for the specified script.
|
||||
* If the 'fn' argument is not specified, this returns the current RunningScript.
|
||||
* @param fn - Filename of script
|
||||
* @param hostname - Hostname/ip of the server on which the script resides
|
||||
* @param scriptArgs - Running script's arguments
|
||||
* @returns Running scripts identified by the parameters, or empty if no such script
|
||||
* exists, or only the current running script if the first argument 'fn'
|
||||
* is not specified.
|
||||
*/
|
||||
export function getRunningScriptsByArgs(
|
||||
ctx: NetscriptContext,
|
||||
fn: string,
|
||||
hostname: string,
|
||||
scriptArgs: ScriptArg[],
|
||||
): Map<number, RunningScript> | null {
|
||||
if (!Array.isArray(scriptArgs)) {
|
||||
throw helpers.makeRuntimeErrorMsg(
|
||||
ctx,
|
||||
"Invalid scriptArgs argument passed into getRunningScriptByArgs().\n" +
|
||||
"This is probably a bug. Please report to game developer",
|
||||
);
|
||||
}
|
||||
|
||||
const path = scriptPath(ctx, "filename", fn);
|
||||
// Lookup server to scope search
|
||||
if (hostname == null) {
|
||||
hostname = ctx.workerScript.hostname;
|
||||
}
|
||||
const server = helpers.getServer(ctx, hostname);
|
||||
|
||||
return findRunningScripts(path, scriptArgs, server);
|
||||
}
|
||||
|
||||
function getRunningScriptByPid(pid: number): RunningScript | null {
|
||||
for (const server of GetAllServers()) {
|
||||
const runningScript = findRunningScriptByPid(pid, server);
|
||||
if (runningScript) return runningScript;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
function getRunningScript(ctx: NetscriptContext, ident: ScriptIdentifier): RunningScript | null {
|
||||
if (typeof ident === "number") {
|
||||
return getRunningScriptByPid(ident);
|
||||
} else {
|
||||
const scripts = getRunningScriptsByArgs(ctx, ident.scriptname, ident.hostname, ident.args);
|
||||
if (scripts === null) return null;
|
||||
return scripts.values().next().value;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function for getting the error log message when the user specifies
|
||||
* a nonexistent running script
|
||||
* @param ident - Identifier (pid or identifier object) of script.
|
||||
* @returns Error message to print to logs
|
||||
*/
|
||||
function getCannotFindRunningScriptErrorMessage(ident: ScriptIdentifier): string {
|
||||
if (typeof ident === "number") return `Cannot find running script with pid: ${ident}`;
|
||||
|
||||
return `Cannot find running script ${ident.scriptname} on server ${ident.hostname} with args: ${arrayToString(
|
||||
ident.args,
|
||||
)}`;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sanitizes a `RunningScript` to remove sensitive information, making it suitable for
|
||||
* return through an NS function.
|
||||
* @see NS.getRecentScripts
|
||||
* @see NS.getRunningScript
|
||||
* @param runningScript Existing, internal RunningScript
|
||||
* @returns A sanitized, NS-facing copy of the RunningScript
|
||||
*/
|
||||
function createPublicRunningScript(runningScript: RunningScript): IRunningScript {
|
||||
const logProps = runningScript.tailProps;
|
||||
return {
|
||||
args: runningScript.args.slice(),
|
||||
filename: runningScript.filename,
|
||||
logs: runningScript.logs.map((x) => "" + x),
|
||||
offlineExpGained: runningScript.offlineExpGained,
|
||||
offlineMoneyMade: runningScript.offlineMoneyMade,
|
||||
offlineRunningTime: runningScript.offlineRunningTime,
|
||||
onlineExpGained: runningScript.onlineExpGained,
|
||||
onlineMoneyMade: runningScript.onlineMoneyMade,
|
||||
onlineRunningTime: runningScript.onlineRunningTime,
|
||||
pid: runningScript.pid,
|
||||
ramUsage: runningScript.ramUsage,
|
||||
server: runningScript.server,
|
||||
tailProperties:
|
||||
!logProps || !logProps.isVisible()
|
||||
? null
|
||||
: {
|
||||
x: logProps.x,
|
||||
y: logProps.y,
|
||||
width: logProps.width,
|
||||
height: logProps.height,
|
||||
},
|
||||
title: runningScript.title,
|
||||
threads: runningScript.threads,
|
||||
temporary: runningScript.temporary,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Used to fail a function if the function's target is a Hacknet Server.
|
||||
* This is used for functions that should run on normal Servers, but not Hacknet Servers
|
||||
* @param {Server} server - Target server
|
||||
* @param {string} callingFn - Name of calling function. For logging purposes
|
||||
* @returns {boolean} True if the server is a Hacknet Server, false otherwise
|
||||
*/
|
||||
function failOnHacknetServer(ctx: NetscriptContext, server: BaseServer): boolean {
|
||||
if (server instanceof HacknetServer) {
|
||||
log(ctx, () => `Does not work on Hacknet Servers`);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/** Generate an error dialog when workerscript is known */
|
||||
export function handleUnknownError(e: unknown, ws: WorkerScript | ScriptDeath | null = null, initialText = "") {
|
||||
if (e instanceof ScriptDeath) {
|
||||
//No dialog for an empty ScriptDeath
|
||||
if (e.errorMessage === "") return;
|
||||
if (!ws) {
|
||||
ws = e;
|
||||
e = ws.errorMessage;
|
||||
}
|
||||
}
|
||||
if (ws && typeof e === "string") {
|
||||
const headerText = makeBasicErrorMsg(ws, "", "");
|
||||
if (!e.includes(headerText)) e = makeBasicErrorMsg(ws, e);
|
||||
} else if (e instanceof SyntaxError) {
|
||||
const msg = `${e.message} (sorry we can't be more helpful)`;
|
||||
e = ws ? makeBasicErrorMsg(ws, msg, "SYNTAX") : `SYNTAX ERROR:\n\n${msg}`;
|
||||
} else if (e instanceof Error) {
|
||||
// Ignore any cancellation errors from Monaco that get here
|
||||
if (e.name === "Canceled" && e.message === "Canceled") return;
|
||||
const msg = `${e.message}${e.stack ? `\nstack:\n${e.stack.toString()}` : ""}`;
|
||||
e = ws ? makeBasicErrorMsg(ws, msg) : `RUNTIME ERROR:\n\n${msg}`;
|
||||
}
|
||||
if (typeof e !== "string") {
|
||||
console.error("Unexpected error:", e);
|
||||
const msg = `Unexpected type of error thrown. This error was likely thrown manually within a script.
|
||||
Error has been logged to the console.\n\nType of error: ${typeof e}\nValue of error: ${e}`;
|
||||
e = ws ? makeBasicErrorMsg(ws, msg, "UNKNOWN") : msg;
|
||||
}
|
||||
dialogBoxCreate(initialText + e);
|
||||
}
|
||||
|
||||
// Incrementing value for custom element keys
|
||||
let customElementKey = 0;
|
||||
|
||||
/**
|
||||
* Wrap a user-provided React Element (or maybe invalid junk) in an Error-catching component,
|
||||
* so the game won't crash and the user gets sensible messages.
|
||||
*/
|
||||
export function wrapUserNode(value: unknown) {
|
||||
return <CustomBoundary key={`PlayerContent${customElementKey++}`} children={value as React.ReactNode} />;
|
||||
}
|
||||
Reference in New Issue
Block a user