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ELECTRON: Use steamworks.js to integrate with Steamworks SDK (#1563)
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@@ -169,7 +169,7 @@ Saving a file will reload the game automatically.
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### How to build the electron app
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Tested on Node v16.13.1 (LTS) on Windows.
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Tested on Node v20.11.1 (LTS) on Windows.
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These steps only work in a Bash-like environment, like MinGW for Windows.
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```sh
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@@ -180,10 +180,6 @@ $ npm run build:dev
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# Use electron-packager to build the app to the .build/ folder.
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$ npm run electron
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# When launching the .exe directly, you'll need the steam_appid.txt file in the root.
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# If not using Windows, change this line accordingly.
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$ cp .build/bitburner-win32-x64/resources/app/steam_appid.txt .build/bitburner-win32-x64/steam_appid.txt
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# And run the game...
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$ .build/bitburner-win32-x64/bitburner.exe
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```
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