diff --git a/src/Augmentation/AugmentationHelpers.jsx b/src/Augmentation/AugmentationHelpers.jsx index 2c48550ed..e57fa5f69 100644 --- a/src/Augmentation/AugmentationHelpers.jsx +++ b/src/Augmentation/AugmentationHelpers.jsx @@ -1675,6 +1675,32 @@ function initAugmentations() { // Aevum // TODO Later Something that lets you learn advanced math...this increases int // and profits as a trader/from trading + const PCMatrix = new Augmentation({ + name:AugmentationNames.PCMatrix, repCost:1e4, moneyCost:1e7, + info:"A 'Probability Computation Matrix' is installed in the frontal cortex. This implant " + + "uses advanced mathematical algorithims to rapidly identify and compute statistical " + + "outcomes of nearly every situation. The use of this implant is outlawed for use in " + + "Aevum's casino.

" + + "Increases charisma by 7%.
" + + "Increases charisma experience gain by 7%.
" + + "Increases money gained from working by 7%.
" + + "Increases reputation gain from factions and companies by 7%.
" + + "Increases crime success rate by 7%.
" + + "Increases money gained from committing crimes by 7%.
" + + "Provides DeepscanV1.exe and AutoLink.exe after a reset.", + charisma_mult: 1.07, + charisma_exp_mult: 1.07, + work_money_mult: 1.07, + faction_rep_mult: 1.07, + company_rep_mult: 1.07, + crime_success_mult: 1.07, + crime_money_mult: 1.07, + }); + PCMatrix.addToFactions(["Aevum"]); + if (augmentationExists(AugmentationNames.PCMatrix)) { + delete Augmentations[AugmentationNames.PCMatrix]; + } + AddToAugmentations(PCMatrix); // Ishima const INFRARet = new Augmentation({