diff --git a/src/Augmentation/AugmentationHelpers.jsx b/src/Augmentation/AugmentationHelpers.jsx
index 2c48550ed..e57fa5f69 100644
--- a/src/Augmentation/AugmentationHelpers.jsx
+++ b/src/Augmentation/AugmentationHelpers.jsx
@@ -1675,6 +1675,32 @@ function initAugmentations() {
// Aevum
// TODO Later Something that lets you learn advanced math...this increases int
// and profits as a trader/from trading
+ const PCMatrix = new Augmentation({
+ name:AugmentationNames.PCMatrix, repCost:1e4, moneyCost:1e7,
+ info:"A 'Probability Computation Matrix' is installed in the frontal cortex. This implant " +
+ "uses advanced mathematical algorithims to rapidly identify and compute statistical " +
+ "outcomes of nearly every situation. The use of this implant is outlawed for use in " +
+ "Aevum's casino.
" +
+ "Increases charisma by 7%.
" +
+ "Increases charisma experience gain by 7%.
" +
+ "Increases money gained from working by 7%.
" +
+ "Increases reputation gain from factions and companies by 7%.
" +
+ "Increases crime success rate by 7%.
" +
+ "Increases money gained from committing crimes by 7%.
" +
+ "Provides DeepscanV1.exe and AutoLink.exe after a reset.",
+ charisma_mult: 1.07,
+ charisma_exp_mult: 1.07,
+ work_money_mult: 1.07,
+ faction_rep_mult: 1.07,
+ company_rep_mult: 1.07,
+ crime_success_mult: 1.07,
+ crime_money_mult: 1.07,
+ });
+ PCMatrix.addToFactions(["Aevum"]);
+ if (augmentationExists(AugmentationNames.PCMatrix)) {
+ delete Augmentations[AugmentationNames.PCMatrix];
+ }
+ AddToAugmentations(PCMatrix);
// Ishima
const INFRARet = new Augmentation({