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Refactored 'workerScripts' array and killWorkerScript() fn to be their own modules in TypeScript
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@@ -1,3 +1,8 @@
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/**
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* Game engine. Handles the main game loop as well as the main UI pages
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*
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* TODO: Separate UI functionality into its own component
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*/
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import {
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convertTimeMsToTimeElapsedString,
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replaceAt
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