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More adjustments to gang rework
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@@ -1865,11 +1865,6 @@ function initAugmentations() {
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resetAugmentation(BladesSimulacrum);
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}
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try {
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console.log([1, 0.96, 0.94, 0.93][SourceFileFlags[11]]);
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} catch(err) {
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console.log(err);
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}
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// Update costs based on how many have been purchased
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mult = Math.pow(CONSTANTS.MultipleAugMultiplier * [1, 0.96, 0.94, 0.93][SourceFileFlags[11]], Player.queuedAugmentations.length);
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for (var name in Augmentations) {
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