mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-23 17:53:00 +02:00
run auto fix lint
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+19
-19
@@ -29,28 +29,28 @@ export class BaseServer {
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// How many CPU cores this server has. Maximum of 8.
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// Currently, this only affects hacking missions
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cpuCores: number = 1;
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cpuCores = 1;
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// Flag indicating whether the FTP port is open
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ftpPortOpen: boolean = false;
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ftpPortOpen = false;
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// Flag indicating whether player has admin/root access to this server
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hasAdminRights: boolean = false;
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hasAdminRights = false;
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// Hostname. Must be unique
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hostname: string = "";
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hostname = "";
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// Flag indicating whether HTTP Port is open
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httpPortOpen: boolean = false;
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httpPortOpen = false;
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// IP Address. Must be unique
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ip: string = "";
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ip = "";
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// Flag indicating whether player is curently connected to this server
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isConnectedTo: boolean = false;
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isConnectedTo = false;
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// RAM (GB) available on this server
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maxRam: number = 0;
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maxRam = 0;
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// Message files AND Literature files on this Server
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// For Literature files, this array contains only the filename (string)
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@@ -60,13 +60,13 @@ export class BaseServer {
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// Name of company/faction/etc. that this server belongs to.
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// Optional, not applicable to all Servers
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organizationName: string = "";
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organizationName = "";
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// Programs on this servers. Contains only the names of the programs
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programs: string[] = [];
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// RAM (GB) used. i.e. unavailable RAM
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ramUsed: number = 0;
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ramUsed = 0;
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// RunningScript files on this server
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runningScripts: RunningScript[] = [];
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@@ -79,13 +79,13 @@ export class BaseServer {
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serversOnNetwork: string[] = [];
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// Flag indicating whether SMTP Port is open
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smtpPortOpen: boolean = false;
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smtpPortOpen = false;
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// Flag indicating whether SQL Port is open
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sqlPortOpen: boolean = false;
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sqlPortOpen = false;
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// Flag indicating whether the SSH Port is open
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sshPortOpen: boolean = false;
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sshPortOpen = false;
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// Text files on this server
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textFiles: TextFile[] = [];
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@@ -122,7 +122,7 @@ export class BaseServer {
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* Returns null if no such script can be found
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*/
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getRunningScript(scriptName: string, scriptArgs: any[]): RunningScript | null {
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for (let rs of this.runningScripts) {
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for (const rs of this.runningScripts) {
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if (rs.filename === scriptName && compareArrays(rs.args, scriptArgs)) {
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return rs;
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}
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@@ -199,7 +199,7 @@ export class BaseServer {
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}
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} else if (fn.endsWith(".lit")) {
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for (let i = 0; i < this.messages.length; ++i) {
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let f = this.messages[i];
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const f = this.messages[i];
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if (typeof f === "string" && f === fn) {
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this.messages.splice(i, 1);
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return { res: true };
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@@ -243,13 +243,13 @@ export class BaseServer {
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* Overwrites existing files. Creates new files if the script does not eixst
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*/
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writeToScriptFile(fn: string, code: string) {
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var ret = { success: false, overwritten: false };
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const ret = { success: false, overwritten: false };
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if (!isValidFilePath(fn) || !isScriptFilename(fn)) { return ret; }
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// Check if the script already exists, and overwrite it if it does
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for (let i = 0; i < this.scripts.length; ++i) {
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if (fn === this.scripts[i].filename) {
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let script = this.scripts[i];
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const script = this.scripts[i];
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script.code = code;
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script.updateRamUsage(this.scripts);
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script.markUpdated();
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@@ -269,7 +269,7 @@ export class BaseServer {
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// Write to a text file
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// Overwrites existing files. Creates new files if the text file does not exist
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writeToTextFile(fn: string, txt: string) {
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var ret = { success: false, overwritten: false };
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const ret = { success: false, overwritten: false };
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if (!isValidFilePath(fn) || !fn.endsWith("txt")) { return ret; }
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// Check if the text file already exists, and overwrite if it does
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@@ -283,7 +283,7 @@ export class BaseServer {
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}
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// Otherwise create a new text file
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var newFile = new TextFile(fn, txt);
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const newFile = new TextFile(fn, txt);
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this.textFiles.push(newFile);
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ret.success = true;
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return ret;
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