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https://github.com/bitburner-official/bitburner-src.git
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run auto fix lint
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@@ -24,7 +24,7 @@ import { createAccordionElement } from "../../utils/uiHelpers/createAccordionEle
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import {
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Reviver,
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Generic_toJSON,
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Generic_fromJSON
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Generic_fromJSON,
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} from "../../utils/JSONReviver";
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import { formatNumber } from "../../utils/StringHelperFunctions";
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import { clearObject } from "../../utils/helpers/clearObject";
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@@ -1256,7 +1256,7 @@ function initAugmentations() {
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// Daedalus
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const RedPill = new Augmentation({
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name:AugmentationNames.TheRedPill, repCost:1e6, moneyCost:0,
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info:"It's time to leave the cave."
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info:"It's time to leave the cave.",
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});
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RedPill.addToFactions(["Daedalus"]);
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if (augmentationExists(AugmentationNames.TheRedPill)) {
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@@ -1556,7 +1556,7 @@ function initAugmentations() {
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and upload the assets.<br /><br />
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This augmentation:<br />
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Lets the player start with {Money(1e6)} after a reset.<br />
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Lets the player start with the BruteSSH.exe program after a reset.</>
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Lets the player start with the BruteSSH.exe program after a reset.</>,
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});
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CashRoot.addToFactions(["Sector-12"]);
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if (augmentationExists(AugmentationNames.CashRoot)) {
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@@ -2098,7 +2098,7 @@ export function displayAugmentationsContent(contentEl) {
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exportGameFn={saveObject.exportGame.bind(saveObject)}
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installAugmentationsFn={installAugmentations}
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/>,
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contentEl
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contentEl,
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);
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}
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