diff --git a/doc/source/netscript/netscriptbladeburnerapi.rst b/doc/source/netscript/netscriptbladeburnerapi.rst index dbd487b73..6f5638c0a 100644 --- a/doc/source/netscript/netscriptbladeburnerapi.rst +++ b/doc/source/netscript/netscriptbladeburnerapi.rst @@ -5,13 +5,13 @@ Netscript Bladeburner API Netscript provides the following API for interacting with the game's Bladeburner mechanic. The Bladeburner API is **not** immediately available to the player and must be unlocked -later in the game +later in the game. .. warning:: This page contains spoilers for the game The Bladeburner API is unlocked in BitNode-7. If you are in BitNode-7, you will automatically gain access to this API. Otherwise, you must have Source-File 7 in -order to use this API in other BitNodes +order to use this API in other BitNodes. **Bladeburner API functions must be accessed through the 'bladeburner' namespace** @@ -157,7 +157,7 @@ identifier by attaching the Bladeburner API functions to an object:: } BladeburnerHandler.prototype.handle = function() { - //If we're doing something else manually (without Simlacrum), + //If we're doing something else manually (without Simulacrum), //it overrides Bladeburner stuff if (!this.hasSimulacrum() && this.ns.isBusy()) { this.ns.print("Idling bc player is busy with some other action");