0.27.0 2nd Tier Prestige + Gangs

This commit is contained in:
danielyxie
2017-08-13 00:01:33 -05:00
parent 4a99c04772
commit 3db6d9d007
29 changed files with 2626 additions and 858 deletions
+122
View File
@@ -0,0 +1,122 @@
/* SourceFile.js */
//Each SourceFile corresponds to a BitNode with the same number
function SourceFile(number, info="") {
var bitnodeKey = "BitNode" + number;
var bitnode = BitNodes[bitnodeKey];
if (bitnode == null) {
throw new Error("Invalid Bit Node for this Source File");
}
this.n = number;
this.name = "Source-File " + number + ": " + bitnode.name;
this.lvl = 1;
this.info = info;
this.owned = false;
}
SourceFiles = {
SourceFile1: new SourceFile(1, "This Source-File lets the player start with 32GB of RAM on his/her " +
"home computer. It also increases all of the player's multipliers by:<br><br>" +
"Level 1: 16%<br>" +
"Level 2: 24%<br>" +
"Level 3: 28%"),
SourceFile2: new SourceFile(2, "This Source-File increases the player's crime success rate, crime money, and charisma " +
"multipliers by:<br><br>" +
"Level 1: 20%<br>" +
"Level 2: 30%<br>" +
"Level 3: 35%"),
SourceFile3: new SourceFile(3),
SourceFile4: new SourceFile(4),
SourceFile5: new SourceFile(5),
SourceFile6: new SourceFile(6),
SourceFile7: new SourceFile(7),
SourceFile8: new SourceFile(8),
SourceFile9: new SourceFile(9),
SourceFile10: new SourceFile(10),
SourceFile11: new SourceFile(11),
SourceFile12: new SourceFile(12),
}
function PlayerOwnedSourceFile(number, level) {
this.n = number;
this.lvl = level;
}
//Takes in a PlayerOwnedSourceFile as the "srcFile" argument
function applySourceFile(srcFile) {
var srcFileKey = "SourceFile" + srcFile.n;
var sourceFileObject = SourceFiles[srcFileKey];
if (sourceFileObject == null) {
console.log("ERROR: Invalid source file number: " + srcFile.n);
return;
}
switch(srcFile.n) {
case 1: // The Source Genesis
var mult = 0;
for (var i = 0; i < srcFile.lvl; ++i) {
mult += (16 / (Math.pow(2, i)));
}
var incMult = 1 + (mult / 100);
var decMult = 1 - (mult / 100);
Player.hacking_chance_mult *= incMult;
Player.hacking_speed_mult *= incMult;
Player.hacking_money_mult *= incMult;
Player.hacking_grow_mult *= incMult;
Player.hacking_mult *= incMult;
Player.strength_mult *= incMult;
Player.defense_mult *= incMult;
Player.dexterity_mult *= incMult;
Player.agility_mult *= incMult;
Player.charisma_mult *= incMult;
Player.hacking_exp_mult *= incMult;
Player.strength_exp_mult *= incMult;
Player.defense_exp_mult *= incMult;
Player.dexterity_exp_mult *= incMult;
Player.agility_exp_mult *= incMult;
Player.charisma_exp_mult *= incMult;
Player.company_rep_mult *= incMult;
Player.faction_rep_mult *= incMult;
Player.crime_money_mult *= incMult;
Player.crime_success_mult *= incMult;
Player.hacknet_node_money_mult *= incMult;
Player.hacknet_node_purchase_cost_mult *= decMult;
Player.hacknet_node_ram_cost_mult *= decMult;
Player.hacknet_node_core_cost_mult *= decMult;
Player.hacknet_node_level_cost_mult *= decMult;
Player.work_money_mult *= incMult;
break;
case 2: //Rise of the Underworld
var mult = 0;
for (var i = 0; i < srcFile.lvl; ++i) {
mult += (20 / (Math.pow(2, i)));
}
var incMult = 1 + (mult / 100);
Player.crime_money_mult *= incMult;
Player.crime_success_mult *= incMult;
Player.charisma_mult *= incMult;
break;
default:
console.log("ERROR: Invalid source file number: " + srcFile.n);
break;
}
sourceFileObject.owned = true;
}
PlayerObject.prototype.reapplyAllSourceFiles = function() {
console.log("Re-applying source files");
//Will always be called after reapplyAllAugmentations() so multipliers do not have to be reset
//this.resetMultipliers();
for (i = 0; i < this.sourceFiles.length; ++i) {
var srcFileKey = "SourceFile" + this.sourceFiles[i].n;
var sourceFileObject = SourceFiles[srcFileKey];
if (sourceFileObject == null) {
console.log("ERROR: Invalid source file number: " + this.sourceFiles[i].n);
continue;
}
applySourceFile(this.sourceFiles[i]);
}
}