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@@ -108,7 +108,7 @@ export function prestigeAugmentation(this: PlayerObject): void {
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this.agility_exp = 0;
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this.charisma_exp = 0;
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this.money = 1000;
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this.money = 1000 + CONSTANTS.Donations;
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this.city = CityName.Sector12;
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this.location = LocationName.TravelAgency;
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