mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-24 10:12:53 +02:00
Merge branch 'dev' into streamline-create-programs
This commit is contained in:
@@ -576,6 +576,11 @@ let Engine = {
|
||||
intText = 'Intelligence: ' + (Player.intelligence).toLocaleString() + "<br><br><br>";
|
||||
}
|
||||
|
||||
let bitNodeTimeText = "";
|
||||
if(Player.sourceFiles.length > 0) {
|
||||
bitNodeTimeText = 'Time played since last Bitnode destroyed: ' + convertTimeMsToTimeElapsedString(Player.playtimeSinceLastBitnode) + '<br>';
|
||||
}
|
||||
|
||||
Engine.Display.characterInfo.appendChild(createElement("pre", {
|
||||
innerHTML:
|
||||
'<b>General</b><br><br>' +
|
||||
@@ -629,6 +634,7 @@ let Engine = {
|
||||
'Hacknet Nodes owned: ' + Player.hacknetNodes.length + '<br>' +
|
||||
'Augmentations installed: ' + Player.augmentations.length + '<br>' +
|
||||
'Time played since last Augmentation: ' + convertTimeMsToTimeElapsedString(Player.playtimeSinceLastAug) + '<br>' +
|
||||
bitNodeTimeText +
|
||||
'Time played: ' + convertTimeMsToTimeElapsedString(Player.totalPlaytime),
|
||||
}));
|
||||
|
||||
@@ -914,8 +920,10 @@ let Engine = {
|
||||
var time = numCycles * Engine._idleSpeed;
|
||||
if (Player.totalPlaytime == null) {Player.totalPlaytime = 0;}
|
||||
if (Player.playtimeSinceLastAug == null) {Player.playtimeSinceLastAug = 0;}
|
||||
if (Player.playtimeSinceLastBitnode == null) {Player.playtimeSinceLastBitnode = 0;}
|
||||
Player.totalPlaytime += time;
|
||||
Player.playtimeSinceLastAug += time;
|
||||
Player.playtimeSinceLastBitnode += time;
|
||||
|
||||
//Start Manual hack
|
||||
if (Player.startAction == true) {
|
||||
@@ -1335,8 +1343,10 @@ let Engine = {
|
||||
var time = numCyclesOffline * Engine._idleSpeed;
|
||||
if (Player.totalPlaytime == null) {Player.totalPlaytime = 0;}
|
||||
if (Player.playtimeSinceLastAug == null) {Player.playtimeSinceLastAug = 0;}
|
||||
if (Player.playtimeSinceLastBitnode == null) {Player.playtimeSinceLastBitnode = 0;}
|
||||
Player.totalPlaytime += time;
|
||||
Player.playtimeSinceLastAug += time;
|
||||
Player.playtimeSinceLastBitnode += time;
|
||||
|
||||
Player.lastUpdate = Engine._lastUpdate;
|
||||
Engine.start(); //Run main game loop and Scripts loop
|
||||
|
||||
Reference in New Issue
Block a user