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CODEBASE: Fix lint errors 2 (#1756)
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@@ -38,7 +38,7 @@ type RowName = SkillRowName | "HP" | "Money";
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const OverviewEventEmitter = new EventEmitter();
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// These values aren't displayed, they're just used for comparison to check if state has changed
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const valUpdaters: Record<RowName, () => any> = {
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const valUpdaters: Record<RowName, () => unknown> = {
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HP: () => Player.hp.current + "|" + Player.hp.max, // This isn't displayed, it's just compared for updates.
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Money: () => Player.money,
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Hack: () => Player.skills.hacking,
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