Crime gains now properly affected by player mults

This commit is contained in:
Mughur
2022-09-23 15:17:48 +03:00
parent b8f8246294
commit 33b304bff5
2 changed files with 9 additions and 8 deletions
+1 -1
View File
@@ -108,7 +108,7 @@ export class CrimeWork extends Work {
let karma = crime.karma;
const success = determineCrimeSuccess(player, crime.type);
if (success) {
player.gainMoney(gains.money * player.mults.crime_money, "crime");
player.gainMoney(gains.money, "crime");
player.numPeopleKilled += crime.kills;
player.gainIntelligenceExp(gains.intExp);
} else {