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@@ -304,9 +304,6 @@ export class PlayerObject implements IPlayer {
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graftAugmentationWork: (numCycles: number) => boolean;
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finishGraftAugmentationWork: (cancelled: boolean) => string;
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applyEntropy: (stacks?: number) => void;
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whoAmI(): string {
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return "Player";
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}
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constructor() {
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//Skills and stats
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@@ -634,6 +631,10 @@ export class PlayerObject implements IPlayer {
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this.applyEntropy = augmentationMethods.applyEntropy;
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}
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whoAmI(): string {
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return "Player";
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}
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/**
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* Serialize the current object to a JSON save state.
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*/
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