mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-20 08:13:50 +02:00
Move player skills and exp to their struct
This commit is contained in:
@@ -44,8 +44,8 @@ function Intelligence(): React.ReactElement {
|
||||
const theme = useTheme();
|
||||
const player = use.Player();
|
||||
const classes = useStyles();
|
||||
if (player.intelligence === 0) return <></>;
|
||||
const progress = player.calculateSkillProgress(player.intelligence_exp);
|
||||
if (player.skills.intelligence === 0) return <></>;
|
||||
const progress = player.calculateSkillProgress(player.exp.intelligence);
|
||||
|
||||
return (
|
||||
<>
|
||||
@@ -54,7 +54,9 @@ function Intelligence(): React.ReactElement {
|
||||
<Typography classes={{ root: classes.int }}>Int </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cell }}>
|
||||
<Typography classes={{ root: classes.int }}>{numeralWrapper.formatSkill(player.intelligence)}</Typography>
|
||||
<Typography classes={{ root: classes.int }}>
|
||||
{numeralWrapper.formatSkill(player.skills.intelligence)}
|
||||
</Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cell }}>
|
||||
<Typography id="overview-int-hook" classes={{ root: classes.int }}>
|
||||
@@ -292,27 +294,27 @@ export function CharacterOverview({ save, killScripts }: IProps): React.ReactEle
|
||||
const theme = useTheme();
|
||||
|
||||
const hackingProgress = player.calculateSkillProgress(
|
||||
player.hacking_exp,
|
||||
player.exp.hacking,
|
||||
player.mults.hacking * BitNodeMultipliers.HackingLevelMultiplier,
|
||||
);
|
||||
const strengthProgress = player.calculateSkillProgress(
|
||||
player.strength_exp,
|
||||
player.exp.strength,
|
||||
player.mults.strength * BitNodeMultipliers.StrengthLevelMultiplier,
|
||||
);
|
||||
const defenseProgress = player.calculateSkillProgress(
|
||||
player.defense_exp,
|
||||
player.exp.defense,
|
||||
player.mults.defense * BitNodeMultipliers.DefenseLevelMultiplier,
|
||||
);
|
||||
const dexterityProgress = player.calculateSkillProgress(
|
||||
player.dexterity_exp,
|
||||
player.exp.dexterity,
|
||||
player.mults.dexterity * BitNodeMultipliers.DexterityLevelMultiplier,
|
||||
);
|
||||
const agilityProgress = player.calculateSkillProgress(
|
||||
player.agility_exp,
|
||||
player.exp.agility,
|
||||
player.mults.agility * BitNodeMultipliers.AgilityLevelMultiplier,
|
||||
);
|
||||
const charismaProgress = player.calculateSkillProgress(
|
||||
player.charisma_exp,
|
||||
player.exp.charisma,
|
||||
player.mults.charisma * BitNodeMultipliers.CharismaLevelMultiplier,
|
||||
);
|
||||
|
||||
@@ -326,7 +328,7 @@ export function CharacterOverview({ save, killScripts }: IProps): React.ReactEle
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cellNone }}>
|
||||
<Typography classes={{ root: classes.hp }}>
|
||||
{numeralWrapper.formatHp(player.hp)} / {numeralWrapper.formatHp(player.max_hp)}
|
||||
{numeralWrapper.formatHp(player.hp.current)} / {numeralWrapper.formatHp(player.hp.max)}
|
||||
</Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cellNone }}>
|
||||
@@ -355,7 +357,9 @@ export function CharacterOverview({ save, killScripts }: IProps): React.ReactEle
|
||||
<Typography classes={{ root: classes.hack }}>Hack </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cellNone }}>
|
||||
<Typography classes={{ root: classes.hack }}>{numeralWrapper.formatSkill(player.hacking)}</Typography>
|
||||
<Typography classes={{ root: classes.hack }}>
|
||||
{numeralWrapper.formatSkill(player.skills.hacking)}
|
||||
</Typography>
|
||||
</TableCell>
|
||||
</TableRow>
|
||||
<TableRow>
|
||||
@@ -379,7 +383,9 @@ export function CharacterOverview({ save, killScripts }: IProps): React.ReactEle
|
||||
<Typography classes={{ root: classes.combat }}>Str </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cellNone }}>
|
||||
<Typography classes={{ root: classes.combat }}>{numeralWrapper.formatSkill(player.strength)}</Typography>
|
||||
<Typography classes={{ root: classes.combat }}>
|
||||
{numeralWrapper.formatSkill(player.skills.strength)}
|
||||
</Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cellNone }}>
|
||||
<Typography id="overview-str-hook" classes={{ root: classes.combat }}>
|
||||
@@ -398,7 +404,9 @@ export function CharacterOverview({ save, killScripts }: IProps): React.ReactEle
|
||||
<Typography classes={{ root: classes.combat }}>Def </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cellNone }}>
|
||||
<Typography classes={{ root: classes.combat }}>{numeralWrapper.formatSkill(player.defense)}</Typography>
|
||||
<Typography classes={{ root: classes.combat }}>
|
||||
{numeralWrapper.formatSkill(player.skills.defense)}
|
||||
</Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cellNone }}>
|
||||
<Typography id="overview-def-hook" classes={{ root: classes.combat }}>
|
||||
@@ -417,7 +425,9 @@ export function CharacterOverview({ save, killScripts }: IProps): React.ReactEle
|
||||
<Typography classes={{ root: classes.combat }}>Dex </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cellNone }}>
|
||||
<Typography classes={{ root: classes.combat }}>{numeralWrapper.formatSkill(player.dexterity)}</Typography>
|
||||
<Typography classes={{ root: classes.combat }}>
|
||||
{numeralWrapper.formatSkill(player.skills.dexterity)}
|
||||
</Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cellNone }}>
|
||||
<Typography id="overview-dex-hook" classes={{ root: classes.combat }}>
|
||||
@@ -436,7 +446,9 @@ export function CharacterOverview({ save, killScripts }: IProps): React.ReactEle
|
||||
<Typography classes={{ root: classes.combat }}>Agi </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cell }}>
|
||||
<Typography classes={{ root: classes.combat }}>{numeralWrapper.formatSkill(player.agility)}</Typography>
|
||||
<Typography classes={{ root: classes.combat }}>
|
||||
{numeralWrapper.formatSkill(player.skills.agility)}
|
||||
</Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cell }}>
|
||||
<Typography id="overview-agi-hook" classes={{ root: classes.combat }}>
|
||||
@@ -455,7 +467,9 @@ export function CharacterOverview({ save, killScripts }: IProps): React.ReactEle
|
||||
<Typography classes={{ root: classes.cha }}>Cha </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cellNone }}>
|
||||
<Typography classes={{ root: classes.cha }}>{numeralWrapper.formatSkill(player.charisma)}</Typography>
|
||||
<Typography classes={{ root: classes.cha }}>
|
||||
{numeralWrapper.formatSkill(player.skills.charisma)}
|
||||
</Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cellNone }}>
|
||||
<Typography id="overview-cha-hook" classes={{ root: classes.cha }}>
|
||||
|
||||
Reference in New Issue
Block a user