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Add Augmentation unique to Grafting
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@@ -1,6 +1,7 @@
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import { sum } from "lodash";
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import { Augmentation } from "../../Augmentation/Augmentation";
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import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
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import { CONSTANTS } from "../../Constants";
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export interface IConstructorParams {
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@@ -18,6 +19,11 @@ export class GraftableAugmentation {
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}
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get cost(): number {
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// Sell the Grafting-exclusive Aug at its starting price only
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if (this.augmentation.name === AugmentationNames.CongruityImplant) {
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return this.augmentation.startingCost;
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}
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return this.augmentation.startingCost * CONSTANTS.AugmentationGraftingCostMult;
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}
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