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Add Augmentation unique to Grafting
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@@ -141,6 +141,11 @@ function applyAugmentation(aug: IPlayerOwnedAugmentation, reapply = false): void
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}
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}
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// Special logic for Congruity Implant
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if (aug.name === AugmentationNames.CongruityImplant) {
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Player.entropy = 0;
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}
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// Push onto Player's Augmentation list
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if (!reapply) {
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const ownedAug = new PlayerOwnedAugmentation(aug.name);
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