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https://github.com/bitburner-official/bitburner-src.git
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@@ -1,5 +1,6 @@
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import { CityName } from "../Locations/data/CityNames";
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import { Augmentations } from "../Augmentation/Augmentations";
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import { hasAugmentationPrereqs } from "../Faction/FactionHelpers";
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import { CityName } from "../Locations/data/CityNames";
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import { getRamCost } from "../Netscript/RamCostGenerator";
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import { WorkerScript } from "../Netscript/WorkerScript";
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import { GraftableAugmentation } from "../PersonObjects/Grafting/GraftableAugmentation";
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@@ -70,6 +71,11 @@ export function NetscriptGrafting(player: IPlayer, workerScript: WorkerScript, h
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return false;
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}
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if (!hasAugmentationPrereqs(craftableAug.augmentation)) {
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workerScript.log("grafting.graftAugmentation", () => `You don't have the pre-requisites for ${augName}`);
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return false;
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}
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player.loseMoney(craftableAug.cost, "augmentations");
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player.startGraftAugmentationWork(augName, craftableAug.time);
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@@ -1,7 +1,7 @@
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import { INetscriptHelper } from "./INetscriptHelper";
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import { WorkerScript } from "../Netscript/WorkerScript";
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import { IPlayer } from "../PersonObjects/IPlayer";
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import { purchaseAugmentation, joinFaction } from "../Faction/FactionHelpers";
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import { purchaseAugmentation, joinFaction, getFactionAugmentationsFiltered } from "../Faction/FactionHelpers";
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import { startWorkerScript } from "../NetscriptWorker";
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import { Augmentation } from "../Augmentation/Augmentation";
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import { Augmentations } from "../Augmentation/Augmentations";
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@@ -118,28 +118,7 @@ export function NetscriptSingularity(
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helper.checkSingularityAccess("getAugmentationsFromFaction");
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const faction = getFaction("getAugmentationsFromFaction", facName);
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// If player has a gang with this faction, return all augmentations.
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if (player.hasGangWith(facName)) {
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let augs = Object.values(Augmentations);
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// Remove special augs.
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augs = augs.filter((a) => !a.isSpecial);
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if (player.bitNodeN !== 2) {
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// Remove faction-unique augs outside BN2. (But keep the one for this faction.)
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augs = augs.filter((a) => a.factions.length > 1 || Factions[facName].augmentations.includes(a.name));
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// Remove blacklisted augs.
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const blacklist = [AugmentationNames.NeuroFluxGovernor, AugmentationNames.TheRedPill].map(
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(augmentation) => augmentation as string,
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);
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augs = augs.filter((a) => !blacklist.includes(a.name));
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}
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return augs.map((a) => a.name);
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}
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return faction.augmentations.slice();
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return getFactionAugmentationsFiltered(player, faction);
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},
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getAugmentationCost: function (_augName: unknown): [number, number] {
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const augName = helper.string("getAugmentationCost", "augName", _augName);
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@@ -184,24 +163,7 @@ export function NetscriptSingularity(
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const fac = getFaction("purchaseAugmentation", facName);
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const aug = getAugmentation("purchaseAugmentation", augName);
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let augs = [];
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if (player.hasGangWith(facName)) {
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for (const augName of Object.keys(Augmentations)) {
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const aug = Augmentations[augName];
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if (
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augName === AugmentationNames.NeuroFluxGovernor ||
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(augName === AugmentationNames.TheRedPill && player.bitNodeN !== 2) ||
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// Special augs (i.e. Bladeburner augs)
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aug.isSpecial ||
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// Exclusive augs (i.e. QLink)
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(aug.factions.length <= 1 && !fac.augmentations.includes(augName) && player.bitNodeN !== 2)
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)
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continue;
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augs.push(augName);
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}
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} else {
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augs = fac.augmentations;
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}
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const augs = getFactionAugmentationsFiltered(player, fac);
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if (!augs.includes(augName)) {
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workerScript.log(
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