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Fix return type of isFocused
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@@ -1994,7 +1994,7 @@ export interface Singularity {
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*
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*
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* @returns True if the player is focused.
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* @returns True if the player is focused.
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*/
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*/
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isFocused(): void;
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isFocused(): boolean;
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/**
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/**
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* SF4.2 - Set the players focus.
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* SF4.2 - Set the players focus.
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